Difference between revisions of "Burning Heat"

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{{Mutantpower|name=Burning Heat|desc=No matter what, you can't stop THAT feeling.|basepower=Heated|powertype=Toggle|target=Self|slot=|energy=1|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=200% chance of InHeat at magnitude 2.8 for 7 rounds.<br>100% chance of Coldadaption at magnitude 5 for 5 rounds.<br>100% chance of Energydamagereturn at magnitude 1 for 5 rounds.<br>}}[[Category:Coldadaption inflicting powers]][[Category:Energydamagereturn inflicting powers]][[Category:Inheat inflicting powers]][[Category:Toggle]][[Category:Friendly powers]]
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{{Mutantpower|name=Burning Heat|desc=|basepower=Heated|powertype=Toggle|target=Self|slot=|energy=1|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=200% chance of InHeat at magnitude 2.8 for 7 rounds.<br>100% chance of Coldadaption at magnitude 5 for 5 rounds.<br>100% chance of Energydamagereturn at magnitude 1 for 5 rounds.<br>}}[[Category:Coldadaption inflicting powers]][[Category:Energydamagereturn inflicting powers]][[Category:Inheat inflicting powers]][[Category:Toggle]][[Category:Friendly powers]]

Latest revision as of 00:03, 27 November 2024


Burning Heat stats
Type Toggle Target Self
Description
Based on Heated Slot:
Cooldown 0 Charge time 0
Energy 1 Accuracy 75%
Damage 0 Healing at level 0
Statuses
200% chance of InHeat at magnitude 2.8 for 7 rounds.
100% chance of Coldadaption at magnitude 5 for 5 rounds.
100% chance of Energydamagereturn at magnitude 1 for 5 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Minimum Level:

  • Impossible to Master

Found On:

  • No infections found.

Edit notes