Difference between revisions of "Protective"

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Latest revision as of 01:24, 25 November 2024

Protective stats
Description Very protective isn't it?
Cred Cost
50%
XP Cost
75%
Ingredients None
Salvage Uncommon Chemical X 1
Crafting Skills None
Item Stats 30% chance of DamageResist at magnitude 1.25 for 6 rounds.
30% chance of HealGain at magnitude 3 for 6 rounds.
30% chance of EnergyDamageReturn at magnitude 8 for 6 rounds.
100% chance of XPBonus at magnitude 2 for 6 rounds.
50% chance of DamageResistDebuff at magnitude 1 for 6 rounds.
50% chance of HealGainDebuff at magnitude 3 for 6 rounds.
Cooldown of -20%
Loadout of 5
30% chance of DamageResist at magnitude 0.5 for 10 rounds.
30% chance of HealGain at magnitude 1.5 for 10 rounds.
30% chance of EnergyDamageReturn at magnitude 4 for 10 rounds.
100% chance of XPBonus at magnitude 0.5 for 10 rounds.
50% chance of DamageResistDebuff at magnitude 0.25 for 6 rounds.
50% chance of HealGainDebuff at magnitude 1 for 6 rounds.
Penetration of +2
Status Mag of +10%
Upkeep of +10%

Skunk-only recipe. Edit notes