Difference between revisions of "Sick Em"

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{{Mutantpower|name=Sick Em|desc=|basepower=Go Get Em Template|powertype=NextHostileAction|target=Single Ally NotUser|slot=|energy=10|charge=-750|cooldown=1000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of DamageBuff at magnitude 10 for 5 rounds.<br>100% chance of Attack at magnitude 3 for 5 rounds.<br>100% chance of Charge at magnitude 10 for 5 rounds.<br>}}[[Category:Attack inflicting powers]][[Category:Charge inflicting powers]][[Category:Damagebuff inflicting powers]][[Category:Friendly powers]]
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{{Mutantpower|name=Sick Em|desc=Go get'm, tiger.|basepower=Go Get Em Template|powertype=NextHostileAction|target=Single Ally NotUser|slot=|energy=10|charge=-750|cooldown=1000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of DamageBuff at magnitude 10 for 5 rounds.<br>100% chance of Attack at magnitude 3 for 5 rounds.<br>100% chance of Charge at magnitude 10 for 5 rounds.<br>}}[[Category:Attack inflicting powers]][[Category:Charge inflicting powers]][[Category:Damagebuff inflicting powers]][[Category:Friendly powers]]

Latest revision as of 00:13, 18 November 2024


Sick Em stats
Type NextHostileAction Target Single Ally NotUser
Description Go get'm, tiger.
Based on Go Get Em Template Slot:
Cooldown 1000 Charge time
Energy 10 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of DamageBuff at magnitude 10 for 5 rounds.
100% chance of Attack at magnitude 3 for 5 rounds.
100% chance of Charge at magnitude 10 for 5 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Found On:

P

Edit notes