Difference between revisions of "Water Flask"
From Flexible Survival
(Created page with "=Description= Surplus army water flask? Well a good sip of water is good for keeping the spirits high. =Additional Information= Power: Rest Cost: 15 Upkeep: 2 Loadout: 10 ...") |
(Update with environmental adaptations) |
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− | + | <pre> | |
+ | .________________________________________________________________________. | ||
+ | | Item [Water Flask ] Type [ Item]| | ||
+ | |________________________________________________________________________| | ||
+ | |______________________[ Description ]______________________| | ||
+ | | Surplus army water flask? Well a good sip of water is good for keeping | | ||
+ | | the spirits high. | | ||
+ | |________________________________________________________________________| | ||
+ | |______________________[ Additional Information ]______________________| | ||
+ | | Power [Rest ] | | ||
+ | | Cost [15 ] | | ||
+ | | Upkeep [2 ] | | ||
+ | | Loadout [10 ] | | ||
+ | |______________________[ Base Power Stats ]______________________| | ||
+ | | Type [Energy Recovery, Self, +HP ] | | ||
+ | | Target [Self ] | | ||
+ | | Energy [-5 ] | | ||
+ | | Charge [500 ] | | ||
+ | | Cooldown[7000 ] | | ||
+ | | Accuracy[75% ] | | ||
+ | | Damage [5(98 damage at level 43) ] | | ||
+ | | Damage [Healing ] | | ||
+ | | Statuses | | ||
+ | | \_EnergyMod [100% chance at 15 power for 1 rounds. ] | | ||
+ | | \_Defense [100% chance at -10 power for 1 rounds.] | | ||
+ | |______________________[ Differences from Base ]______________________| | ||
+ | | EnergyModMag [-10 ] | | ||
+ | | HeatAdaptionChance [+100 ] | | ||
+ | | HeatAdaptionDuration [+30 ] | | ||
+ | | HeatAdaptionMag [+2.00 ] | | ||
+ | |________________________________________________________________________| | ||
+ | </pre> | ||
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[[Category:Items]] | [[Category:Items]] |
Latest revision as of 02:17, 3 December 2011
.________________________________________________________________________. | Item [Water Flask ] Type [ Item]| |________________________________________________________________________| |______________________[ Description ]______________________| | Surplus army water flask? Well a good sip of water is good for keeping | | the spirits high. | |________________________________________________________________________| |______________________[ Additional Information ]______________________| | Power [Rest ] | | Cost [15 ] | | Upkeep [2 ] | | Loadout [10 ] | |______________________[ Base Power Stats ]______________________| | Type [Energy Recovery, Self, +HP ] | | Target [Self ] | | Energy [-5 ] | | Charge [500 ] | | Cooldown[7000 ] | | Accuracy[75% ] | | Damage [5(98 damage at level 43) ] | | Damage [Healing ] | | Statuses | | \_EnergyMod [100% chance at 15 power for 1 rounds. ] | | \_Defense [100% chance at -10 power for 1 rounds.] | |______________________[ Differences from Base ]______________________| | EnergyModMag [-10 ] | | HeatAdaptionChance [+100 ] | | HeatAdaptionDuration [+30 ] | | HeatAdaptionMag [+2.00 ] | |________________________________________________________________________|