Difference between revisions of "Spin the Dreidel"
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− | {{Mutantpower|name=Spin the Dreidel|desc=Spin the Dreidel, try your luck. Nun, Gimel, Hei or Shin? Play with your friends and find it out!|basepower=Lucky Roll|powertype=|target=Single Ally|slot=|energy=20|charge=1000|cooldown=20000|accuracy=75%|damageamount=0|damagetype=Healing|Status=25% chance of DamageBuff at magnitude 30 for 8 rounds.<br>25% chance of DamageBuff at magnitude 15 for 8 rounds.<br>25% chance of | + | {{Mutantpower|name=Spin the Dreidel|desc=Spin the Dreidel, try your luck. Nun, Gimel, Hei or Shin? Play with your friends and find it out!|basepower=Lucky Roll|powertype=Buff|target=Single Ally|slot=|energy=20|charge=1000|cooldown=20000|accuracy=75%|damageamount=0|damagetype=Healing|Status=25% chance of DamageBuff at magnitude 30 for 8 rounds.<br>25% chance of DamageBuff at magnitude 15 for 8 rounds.<br>25% chance of DamageBuff at magnitude -50 for 8 rounds.<br>|secondpowertype=Buff, Self|seconddamageamount=1|seconddamagetype=Healing|secondtarget=Self, NoAoE|secondStatus=25% chance of DamageBuff at magnitude 30 for 10 rounds.<br>25% chance of DamageBuff at magnitude 15 for 10 rounds.<br>25% chance of DamageBuff at magnitude -40 for 10 rounds.<br>}}[[Category:Powers with secondary effects]][[Category:Damagebuff inflicting powers]][[Category:Friendly powers]] |
Latest revision as of 00:13, 2 August 2017
Type | Buff | Target | Single Ally |
---|---|---|---|
Description | Spin the Dreidel, try your luck. Nun, Gimel, Hei or Shin? Play with your friends and find it out! | ||
Based on Lucky Roll | Slot: | ||
Cooldown | 20000 | Charge time | 1000 |
Energy | 20 | Accuracy | 75% |
Damage | 0 Healing at level 0 | ||
Statuses | |||
25% chance of DamageBuff at magnitude 30 for 8 rounds. 25% chance of DamageBuff at magnitude 15 for 8 rounds. 25% chance of DamageBuff at magnitude -50 for 8 rounds. | |||
Secondary Effects | |||
Secondary Damage | 1 Healing at level 0 | ||
Secondary Type | Buff, Self | Secondary Target | Self, NoAoE |
Secondary Statuses | |||
25% chance of DamageBuff at magnitude 30 for 10 rounds. 25% chance of DamageBuff at magnitude 15 for 10 rounds. 25% chance of DamageBuff at magnitude -40 for 10 rounds. |