Difference between revisions of "Armored"

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{{Basepower|name=Armored|desc=You are resistant to physical trauma. This could be due to armor, magical spell, or just plain natural toughness. You take one less damage from all physical sources innately.|powertype=|target=|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=healing|Status=100% chance of PhysicalDamageResist at magnitude 0.25 for 2 rounds.<br>|Upgrades=PhysicalDamageResistMAG by 0.15}}[[Category:Physicaldamageresist base powers]][[Category:Passive base power]][[Category:AoE base power]][[Category:Friendly base powers]]
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{{Basepower|name=Armored|desc=You are resistant to physical trauma. This could be due to armor, magical spell, or just plain natural toughness. You take one less damage from all physical sources innately.|powertype=|target=|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=healing|Status=100% chance of PhysicalDamageResist at magnitude 0.25 for 2 rounds.<br>|Upgrades=PhysicalDamageResistMAG by 0.15}}[[Category:Physicaldamageresist base powers]][[Category:Passive base power]][[Category:Friendly base powers]]

Revision as of 22:51, 24 December 2011

Armored stats
Type Target
Description You are resistant to physical trauma. This could be due to armor, magical spell, or just plain natural toughness. You take one less damage from all physical sources innately.
Cooldown 0 Charge time 0
Energy 0 Accuracy 75%
Damage 0 healing at level 0
Statuses
100% chance of PhysicalDamageResist at magnitude 0.25 for 2 rounds.
Training Upgrades
PhysicalDamageResistMAG by 0.15
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Armored/Extra Notes Edit notes

Mutant powers Based on this power: