Difference between revisions of "Daunting Flames"
From Flexible Survival
(Created page with "{{Mutantpower|name=Daunting Flames|desc=The rampant flames that bath out from the Hellhound are duanting, a fearsome sight to behold, and their intense heat domineering.|basep...") |
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− | {{Mutantpower|name=Daunting Flames|desc=The rampant flames that bath out from the Hellhound are | + | {{Mutantpower|name=Daunting Flames|desc=The rampant flames that bath out from the Hellhound are daunting, a fearsome sight to behold, and their intense heat domineering.|basepower=Daunting Flames Template|powertype=Toggle Enemy Aura|target=Large AoE Enemy|slot=Hostile Aura|energy=4|charge=500|cooldown=5000|accuracy=75%|damageamount=2|damagetype=Heat|Status=100% chance of Stacked15HeatDamage at magnitude 1 for 15 rounds.<br>|secondpowertype=Buff, NoAoE, Self|seconddamageamount=0|seconddamagetype=Healing|secondtarget=Self NoAoE|secondStatus=100% chance of Intimidation at magnitude 5 for 15 rounds.<br>100% chance of Menace at magnitude 6 for 15 rounds.<br>}}[[Category:Powers with secondary effects]][[Category:Slotted powers]][[Category:Hostile Aura slot powers]][[Category:Heat powers]][[Category:Intimidation inflicting powers]][[Category:Menace inflicting powers]][[Category:Stacked15heatdamage inflicting powers]][[Category:Toggle]][[Category:AoE]][[Category:Hostile powers]] |
Revision as of 00:04, 4 March 2018
Type | Toggle Enemy Aura | Target | Large AoE Enemy |
---|---|---|---|
Description | The rampant flames that bath out from the Hellhound are daunting, a fearsome sight to behold, and their intense heat domineering. | ||
Based on Daunting Flames Template | Slot: Hostile Aura | ||
Cooldown | 5000 | Charge time | 500 |
Energy | 4 | Accuracy | 75% |
Damage | 2 Heat at level 0 | ||
Statuses | |||
100% chance of Stacked15HeatDamage at magnitude 1 for 15 rounds. | |||
Secondary Effects | |||
Secondary Damage | 0 Healing at level 0 | ||
Secondary Type | Buff, NoAoE, Self | Secondary Target | Self NoAoE |
Secondary Statuses | |||
100% chance of Intimidation at magnitude 5 for 15 rounds. 100% chance of Menace at magnitude 6 for 15 rounds. |