Difference between revisions of "Crazy Eye"

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{{Mutantpower|name=Crazy Eye|desc=Give them.. the look.|basepower=Slow Field|powertype=Debuff, Active, Accuracy Debuff|target=Large AoE Enemy|energy=34|charge=1500|cooldown=5000|accuracy=75%|damageamount=0|damagetype=Physical|Status=1000AccuracyDebuff at magnitude 20 for 3 rounds.<br>1000RechargeDebuff at magnitude 20 for 3 rounds.<br>|Upgrades=Accuracy by 0, AccuracyDebuffDuration by 2, AccuracyDebuffMag by 10, AoE by 2, Charge by -450, Cooldown by 0, Energy by -8.5, RechargeDebuffDuration by 2, RechargeDebuffMag by 10}}[[Category:AccuracyDebuff powers]][[Category:RechargeDebuff powers]]
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{{Mutantpower|name=Crazy Eye|desc=Give them... the look.|basepower=Slow Field|powertype=Debuff, Active, Accuracy Debuff|target=Large AoE Enemy|slot=|energy=34|charge=1500|cooldown=10000|accuracy=75%|damageamount=0|damagetype=Cold|Status=100% chance of AccuracyDebuff at magnitude 25 for 5 rounds.<br>100% chance of RechargeDebuff at magnitude 25 for 5 rounds.<br>}}[[Category:Accuracydebuff inflicting powers]][[Category:Rechargedebuff inflicting powers]][[Category:AoE]][[Category:Hostile powers]]

Latest revision as of 16:07, 1 August 2017


Crazy Eye stats
Type Debuff, Active, Accuracy Debuff Target Large AoE Enemy
Description Give them... the look.
Based on Slow Field Slot:
Cooldown 10000 Charge time 1500
Energy 34 Accuracy 75%
Damage 0 Cold at level 0
Statuses
100% chance of AccuracyDebuff at magnitude 25 for 5 rounds.
100% chance of RechargeDebuff at magnitude 25 for 5 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Found On:

B

F

G

M

N

P

R

S

T

V

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