Difference between revisions of "Survival"

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(Removed Skills page link.)
 
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.________________________________________________________________________.
 
.________________________________________________________________________.
| Item [Survival                      ]  Type [                   skill]|
+
| Item [Survival                      ]  Type [             Proficiency]|
 
|________________________________________________________________________|
 
|________________________________________________________________________|
 
|______________________[        Description      ]______________________|
 
|______________________[        Description      ]______________________|
 
| Where do you pitch a tent? How do we find water? It's getting really  |
 
| Where do you pitch a tent? How do we find water? It's getting really  |
 
| cold up here! Survival experts know what to do when the environment    |
 
| cold up here! Survival experts know what to do when the environment    |
| turns deadly. Increases flee rate by 5/10/20%, and increases rate of   |
+
| turns deadly. Increases your successful flee rate and increases rate  |
| Edible salvage. Also increases view distance of the map in instances.  |
+
| of Edible salvage.                                                     |
 +
|______________________[        Other Stats      ]______________________|
 
|________________________________________________________________________|
 
|________________________________________________________________________|
|______________________[  Professions provided by ]______________________|
+
|______________________[  Professions Offered By  ]______________________|
| Artist             [Design,Socializing,Survival                  ]    |
+
| Artist, Big Damn Hero, Castaway, Cultist, Doomsday Prepper, Field      |
| Athlete            [Sports,Socializing,Survival                  ]    |
+
| Doctor, Scout, Soldier, Tomb Raider, Treasure Hunter                  |
| Big Damn Hero       [Survival,Security,Xeno                      ]    |
+
| Wild Beast and Wilderness Ranger                                      |
| Cultist             [Underworld,Arcane,Survival                  ]    |
 
| Field Doctor       [Medicine,Survival,Academics                  ]    |
 
| Scout               [Xeno,Survival,Sports                        ]    |
 
| Soldier             [Sports,Survival,Red Tape                    ]    |
 
| Tomb Raider         [Security,Legends,Survival                    ]    |
 
| Treasure Hunter    [Design,Survival,History                      ]    |
 
 
|________________________________________________________________________|
 
|________________________________________________________________________|
 
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Also also reduces damage from hot and cold regions by 10% per point.
 
Also also reduces damage from hot and cold regions by 10% per point.
 
[[Category:Skills]]
 

Latest revision as of 10:25, 18 April 2017

.________________________________________________________________________.
| Item [Survival                      ]  Type [              Proficiency]|
|________________________________________________________________________|
|______________________[        Description       ]______________________|
| Where do you pitch a tent? How do we find water? It's getting really   |
| cold up here! Survival experts know what to do when the environment    |
| turns deadly. Increases your successful flee rate and increases rate   |
| of Edible salvage.                                                     |
|______________________[        Other Stats       ]______________________|
|________________________________________________________________________|
|______________________[  Professions Offered By  ]______________________|
| Artist, Big Damn Hero, Castaway, Cultist, Doomsday Prepper, Field      |
| Doctor, Scout, Soldier, Tomb Raider, Treasure Hunter                   |
| Wild Beast and Wilderness Ranger                                       |
|________________________________________________________________________|

Also also reduces damage from hot and cold regions by 10% per point.