Difference between revisions of "Flags"
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==Help File== | ==Help File== | ||
<pre style="white-space:-moz-pre-wrap; white-space:-pre-wrap; white-space:-o-pre-wrap; white-space:pre-wrap; word-wrap:break-word;"> | <pre style="white-space:-moz-pre-wrap; white-space:-pre-wrap; white-space:-o-pre-wrap; white-space:pre-wrap; word-wrap:break-word;"> | ||
− | Flags | + | Flags allow forms to show their true colors. Or properties, moreso. As an example, take the following: |
− | + | [if tailed present in [player]]You have a tail![else]You do not have a tail![end if] | |
− | + | This block is dependent upon the 'tailed' flag, generally found on the ass. | |
− | + | There is also [if <flag> naturally present in [player]], which specifically checks your form, instead of you. For example, if you have the 'winged' perk, [if winged present in [player]] will always fire. But if you're not in a form that is winged by default, it will not be 'naturally present'. | |
− | |||
+ | Finally, in victories, defeats and transformations, the following are valid to add temporary, non-natural flags: | ||
+ | [add flag <flag> to <bodypart> of [player]] | ||
+ | [remove flag <flag> from <bodypart> of [player]] | ||
+ | |||
Flag commands: | Flag commands: | ||
− | + | flag <name of person/infection> -- Lists flags of a person/infection. | |
− | + | list flags -- A list of the various flags. | |
+ | To view a topic or index, type +help string parsing/flags/<topic or index> | ||
</pre> | </pre> | ||
Revision as of 20:54, 30 November 2013
Help File
Flags allow forms to show their true colors. Or properties, moreso. As an example, take the following: [if tailed present in [player]]You have a tail![else]You do not have a tail![end if] This block is dependent upon the 'tailed' flag, generally found on the ass. There is also [if <flag> naturally present in [player]], which specifically checks your form, instead of you. For example, if you have the 'winged' perk, [if winged present in [player]] will always fire. But if you're not in a form that is winged by default, it will not be 'naturally present'. Finally, in victories, defeats and transformations, the following are valid to add temporary, non-natural flags: [add flag <flag> to <bodypart> of [player]] [remove flag <flag> from <bodypart> of [player]] Flag commands: flag <name of person/infection> -- Lists flags of a person/infection. list flags -- A list of the various flags. To view a topic or index, type +help string parsing/flags/<topic or index>
Available Flags
- Barbed - Penis is barbed, usually feline
- Beaked
- Candy
- Clawed
- Feathered
- Feral
- Flared
- Furry
- Horned
- Inorganic
- Knotted - Penis has a coupling knot, usually canine
- Latex
- Legless
- Mouthless
- Multiarms
- Multiheads
- Pouch
- Scaled
- Serpentine - Snake body
- Snout
- Tailed
- Tails - More than one tail
- Taur - Tauric body (i.e. - Centaur)
- Udder
- Winged - Creature has wings, usually on torso
Parsing
[if flag present in [target]]
Example: [if Serpentine present in [player]]