Difference between revisions of "Water Adaptation"

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{{Mutantpower|name=Water Adaptation|desc=You are at home in the water! Those who take the time to truly master this power will feel at home just about anywhere other than a whirlpool at the bottom of a trench.|basepower=Passive|powertype=Auto Passive Self|target=Self NoAoE|slot=Tertiary|energy=0|charge=0|cooldown=0|accuracy=100%|damageamount=0|damagetype=Physical|Status=100% chance of Salvage at magnitude  for 10 rounds.<br>100% chance of Wateradaption at magnitude 4 for 10 rounds.<br>100% chance of Xpbonus at magnitude  for 10 rounds.<br>|Upgrades=SalvageMag by 3<br>WaterAdaptionMag by 3<br>XPBonusMag by 3}}[[Category:Slotted powers]][[Category:Tertiary slot powers]][[Category:Salvage inflicting powers]][[Category:Wateradaption inflicting powers]][[Category:Xpbonus inflicting powers]][[Category:Passive]][[Category:Friendly powers]]
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{{Mutantpower|name=Water Adaptation|desc=You are at home in the water! Those who take the time to truly master this power will feel at home just about anywhere other than a whirlpool at the bottom of a trench.|basepower=Passive|powertype=Auto Passive Self|target=Self NoAoE|slot=Tertiary|energy=0|charge=0|cooldown=0|accuracy=100%|damageamount=0|damagetype=Healing|Status=100% chance of Salvage at magnitude  for 10 rounds.<br>100% chance of Wateradaption at magnitude 4 for 10 rounds.<br>100% chance of Xpbonus at magnitude  for 10 rounds.<br>|Upgrades=SalvageMag by 3<br>WaterAdaptionMag by 3<br>XPBonusMag by 3}}[[Category:Slotted powers]][[Category:Tertiary slot powers]][[Category:Salvage inflicting powers]][[Category:Wateradaption inflicting powers]][[Category:Xpbonus inflicting powers]][[Category:Passive]][[Category:Friendly powers]]

Revision as of 00:17, 4 January 2017


Water Adaptation stats
Type Auto Passive Self Target Self NoAoE
Description You are at home in the water! Those who take the time to truly master this power will feel at home just about anywhere other than a whirlpool at the bottom of a trench.
Based on Passive Slot: Tertiary
Cooldown 0 Charge time 0
Energy 0 Accuracy 100%
Damage 0 Healing at level 0
Statuses
100% chance of Salvage at magnitude for 10 rounds.
100% chance of Wateradaption at magnitude 4 for 10 rounds.
100% chance of Xpbonus at magnitude for 10 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Found On:

A

B

C

F

H

I

J

K

L

M

O

P

R

S

T

W

Edit notes