Difference between revisions of "Snap Kick"
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− | {{Mutantpower|name=Snap Kick|desc=Slam an enemy with an accurate kung fu kick.|basepower=Combo Starter|powertype=Defense Debuff, Single Target|target=Single Enemy|slot=|energy=20|charge=500|cooldown=3000|accuracy= | + | {{Mutantpower|name=Snap Kick|desc=Slam an enemy with an accurate kung fu kick.|basepower=Combo Starter|powertype=Defense Debuff, Single Target|target=Single Enemy|slot=|energy=20|charge=500|cooldown=3000|accuracy=80%|damageamount=11|damagetype=Blunt|Status=100% chance of DamageResistDebuff at magnitude 4 for 3 rounds.<br>100% chance of DamageImmunityDebuff at magnitude 4 for 3 rounds.<br>}}[[Category:Blunt powers]][[Category:Damageimmunitydebuff inflicting powers]][[Category:Damageresistdebuff inflicting powers]][[Category:Hostile powers]] |
Revision as of 00:06, 19 November 2024
Type | Defense Debuff, Single Target | Target | Single Enemy |
---|---|---|---|
Description | Slam an enemy with an accurate kung fu kick. | ||
Based on Combo Starter | Slot: | ||
Cooldown | 3000 | Charge time | 500 |
Energy | 20 | Accuracy | 80% |
Damage | 11 Blunt at level 0 | ||
Statuses | |||
100% chance of DamageResistDebuff at magnitude 4 for 3 rounds. 100% chance of DamageImmunityDebuff at magnitude 4 for 3 rounds. | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |