Difference between revisions of "Cybernetic Reflex Booster"
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− | {{Recipe|name=Cybernetic Reflex Booster|desc=Worn over the arms and legs and attached to key nerve points with non-penetrating electrodes, this mesh of wires and sensors acts as a crude move-by-wire system, stimulating muscles in response to nerve input. While equipped, it increases the speed and reflexes of the user, increasing both Haste and Defense.|cred=10000|xp=20|slevel=|ingredients=None|istats=Loadout of | + | {{Recipe|name=Cybernetic Reflex Booster|desc=Worn over the arms and legs and attached to key nerve points with non-penetrating electrodes, this mesh of wires and sensors acts as a crude move-by-wire system, stimulating muscles in response to nerve input. While equipped, it increases the speed and reflexes of the user, increasing both Haste and Defense.|cred=10000|xp=20|slevel=|ingredients=None|istats=Loadout of 5<br>100% chance of Charge at magnitude 6 for 15 rounds.<br>100% chance of Defense at magnitude 2 for 15 rounds.<br>Target of Self NoAoE<br>Type of Auto Self<br>Upgrade Cost of 30<br>Upkeep of 20|skills=Electronic of at least 10|salvage=Common Mechanical X 5<br>Uncommon Electronic X 2}}[[Category:Electronic recipe]] |
Revision as of 00:01, 19 November 2024
Description | Worn over the arms and legs and attached to key nerve points with non-penetrating electrodes, this mesh of wires and sensors acts as a crude move-by-wire system, stimulating muscles in response to nerve input. While equipped, it increases the speed and reflexes of the user, increasing both Haste and Defense. | |||||||
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Cred Cost | 10000 | Ingredients | None | |||||
Salvage | Common Mechanical X 5 Uncommon Electronic X 2 | |||||||
Crafting Skills | Electronic of at least 10 | |||||||
Item Stats | Loadout of 5 100% chance of Charge at magnitude 6 for 15 rounds. 100% chance of Defense at magnitude 2 for 15 rounds. Target of Self NoAoE Type of Auto Self Upgrade Cost of 30 Upkeep of 20 |
Mall Rat-only recipe. Edit notes