Difference between revisions of "Trill"

From Flexible Survival
Jump to: navigation, search
Line 1: Line 1:
{{Mutantpower|name=Trill|desc=A warbling trill that discombobulates your foes.|basepower=Discombobulating Trill|powertype=Attack, Small AoE|target=Small AoE Enemy|slot=|energy=15|charge=1000|cooldown=4000|accuracy=75%|damageamount=3|damagetype=Psychic|Status=100% chance of DefenseDebuff at magnitude 5 for 3 rounds.<br>100% chance of AccuracyDebuff at magnitude 15 for 3 rounds.<br>}}[[Category:Psychic powers]][[Category:Accuracydebuff inflicting powers]][[Category:Defensedebuff inflicting powers]][[Category:AoE]][[Category:Hostile powers]]
+
{{Mutantpower|name=Trill|desc=A warbling trill that discombobulates your foes.|basepower=Discombobulating Trill|powertype=Attack, Small AoE|target=Small AoE Enemy|slot=|energy=15|charge=1000|cooldown=4000|accuracy=80%|damageamount=3|damagetype=Psychic|Status=100% chance of DefenseDebuff at magnitude 5 for 3 rounds.<br>100% chance of AccuracyDebuff at magnitude 15 for 3 rounds.<br>}}[[Category:Psychic powers]][[Category:Accuracydebuff inflicting powers]][[Category:Defensedebuff inflicting powers]][[Category:AoE]][[Category:Hostile powers]]

Revision as of 00:12, 5 October 2024


Trill stats
Type Attack, Small AoE Target Small AoE Enemy
Description A warbling trill that discombobulates your foes.
Based on Discombobulating Trill Slot:
Cooldown 4000 Charge time 1000
Energy 15 Accuracy 80%
Damage 3 Psychic at level 0
Statuses
100% chance of DefenseDebuff at magnitude 5 for 3 rounds.
100% chance of AccuracyDebuff at magnitude 15 for 3 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Trill/Extra Notes Edit notes