Difference between revisions of "Frenzy"

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Revision as of 00:08, 29 March 2024


Frenzy stats
Type Self, Toggle, Betraying, NaniteImmune Target Self NoAoE Betraying
Description You drive yourself into a mad frenzy, hitting harder and swinging wildly, but you often hit yourself as much as your enemies, as your swings hit wide.
Based on Template Frenzy Slot:
Cooldown 4000 Charge time 500
Energy 1 Accuracy 75%
Damage 1 Slash at level 0
Statuses
100% chance of Accuracy at magnitude -4 for 2 rounds.
100% chance of DamageBuff at magnitude 10 for 2 rounds.
100% chance of Charge at magnitude 15 for 2 rounds.
100% chance of DamageResist at magnitude 0.7 for 2 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Found On:

A

C

D

G

H

M

S

V

W

Edit notes