Electric Grounding Nanomagic: Difference between revisions
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Created page with "{{Basepower|name=Electric Grounding Nanomagic|desc=With this, you can ground yourself and other close allies from direct electric assault, such as an electrified floor or touc..." |
(No difference)
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Latest revision as of 00:04, 29 May 2023
| Type | Target | ||
|---|---|---|---|
| Description | With this, you can ground yourself and other close allies from direct electric assault, such as an electrified floor or touching a live wire. The DC depends on how much electricity is involved. This is an active nanomagic. Presuming you succeed, the target(s) take no damage and can act normally. | ||
| Cooldown | 0 | Charge time | 0 |
| Energy | 0 | Accuracy | 75% |
| Damage | 0 at level 0 | ||
| Statuses | |||
| Training Upgrades | |||
| Secondary Effects | |||
| Secondary Damage | No damage at level 0 | ||
| Secondary Type | None | Secondary Target | None |
| Secondary Statuses | |||
| No Secondary Statuses | |||
Electric Grounding Nanomagic/Extra Notes Edit notes
Mutant powers Based on this power: <css>
- content table.wikitable{
border: 0; margin: -1.1em 0 0 -12px; }
- content table.wikitable th, #content table.wikitable td {
border: 0; background: transparent; } table.wikitable ul { margin-top: 0; } </css>No mutant powers based on this power detected.