Difference between revisions of "Reinforced Skeleton"

From Flexible Survival
Jump to: navigation, search
Line 1: Line 1:
{{Mutantpower|name=Reinforced Skeleton|desc=Your skeleton is thicker and stronger than most but it comes with a cost, your powers slower to land with ponderous strikes. You can learn to live with it, especially after the satisfying crunch of an enemies skull against your fist.|basepower=Passive|powertype=Auto Passive Self NaniteImmune|target=Self NoAoE|slot=Special Adaption|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Bluntdamageimmunity at magnitude 5 for 10 rounds.<br>100% chance of Charge at magnitude -10 for 10 rounds.<br>100% chance of Damagebuff at magnitude 9 for 10 rounds.<br>100% chance of Knockdownresist at magnitude 2 for 10 rounds.<br>100% chance of Physicaldamageresist at magnitude 3 for 10 rounds.<br>100% chance of Strength at magnitude 1 for 10 rounds.<br>100% chance of Weight at magnitude 1 for 10 rounds.<br>}}[[Category:Slotted powers]][[Category:Special Adaption slot powers]][[Category:Bluntdamageimmunity inflicting powers]][[Category:Charge inflicting powers]][[Category:Damagebuff inflicting powers]][[Category:Knockdownresist inflicting powers]][[Category:Physicaldamageresist inflicting powers]][[Category:Strength inflicting powers]][[Category:Weight inflicting powers]][[Category:Passive]][[Category:Friendly powers]]
+
{{Mutantpower|name=Reinforced Skeleton|desc=Your skeleton is thicker and stronger than most but it comes with a cost, slower and harder to get up from a fall. You can learn to live with it, especially after the satisfying crunch of an enemies skull against your fist.|basepower=Passive|powertype=Auto Passive Self|target=Self NoAoE|slot=Special Adaption|energy=0|charge=0|cooldown=0|accuracy=100%|damageamount=0|damagetype=Healing|Status=100% chance of Bluntdamageimmunity at magnitude 5 for 10 rounds.<br>100% chance of Charge at magnitude -10 for 10 rounds.<br>100% chance of Damagebuff at magnitude 8 for 10 rounds.<br>100% chance of Knockdownresist at magnitude -4 for 10 rounds.<br>100% chance of Physicaldamageresist at magnitude 2 for 10 rounds.<br>}}[[Category:Slotted powers]][[Category:Special Adaption slot powers]][[Category:Bluntdamageimmunity inflicting powers]][[Category:Charge inflicting powers]][[Category:Damagebuff inflicting powers]][[Category:Knockdownresist inflicting powers]][[Category:Physicaldamageresist inflicting powers]][[Category:Passive]][[Category:Friendly powers]]

Revision as of 00:07, 22 September 2021


Reinforced Skeleton stats
Type Auto Passive Self Target Self NoAoE
Description Your skeleton is thicker and stronger than most but it comes with a cost, slower and harder to get up from a fall. You can learn to live with it, especially after the satisfying crunch of an enemies skull against your fist.
Based on Passive Slot: Special Adaption
Cooldown 0 Charge time 0
Energy 0 Accuracy 100%
Damage 0 Healing at level 0
Statuses
100% chance of Bluntdamageimmunity at magnitude 5 for 10 rounds.
100% chance of Charge at magnitude -10 for 10 rounds.
100% chance of Damagebuff at magnitude 8 for 10 rounds.
100% chance of Knockdownresist at magnitude -4 for 10 rounds.
100% chance of Physicaldamageresist at magnitude 2 for 10 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Found On:

A

C

D

K

M

N

S

T

W

Edit notes