Difference between revisions of "Gore"
From Flexible Survival
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− | {{Mutantpower|name=Gore|desc=All the fun of a Headbutt but now with 100% more bleeding...|basepower=Crushing Swipe-Phy|powertype=Attack, Single Target, Physical, Direct Damage, Melee|target=Single Enemy|slot=|energy=7|charge=100|cooldown=1100|accuracy=75%|damageamount=7|damagetype=Blunt|Status= | + | {{Mutantpower|name=Gore|desc=All the fun of a Headbutt but now with 100% more bleeding...|basepower=Crushing Swipe-Phy|powertype=Attack, Single Target, Physical, Direct Damage, Melee|target=Single Enemy|slot=|energy=7|charge=100|cooldown=1100|accuracy=75%|damageamount=7|damagetype=Blunt|Status=20% chance of KnockDown at magnitude 1 for 999 rounds.<br>90% chance of Physicaldamage at magnitude 3 for 2 rounds.<br>}}[[Category:Blunt powers]][[Category:Knockdown inflicting powers]][[Category:Physicaldamage inflicting powers]][[Category:Hostile powers]] |
Revision as of 00:03, 8 September 2020
Type | Attack, Single Target, Physical, Direct Damage, Melee | Target | Single Enemy |
---|---|---|---|
Description | All the fun of a Headbutt but now with 100% more bleeding... | ||
Based on Crushing Swipe-Phy | Slot: | ||
Cooldown | 1100 | Charge time | 100 |
Energy | 7 | Accuracy | 75% |
Damage | 7 Blunt at level 0 | ||
Statuses | |||
20% chance of KnockDown at magnitude 1 for 999 rounds. 90% chance of Physicaldamage at magnitude 3 for 2 rounds. | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |