Difference between revisions of "Balls of Steel"
From Flexible Survival
(Created page with "{{Basepower|name=Balls of Steel|desc=|powertype=Buff, Toggle|target=Self NoAoE|energy=5|charge=500|cooldown=6000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% cha...") |
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− | {{ | + | {{Mutantpower|name=Balls of Steel|desc=|basepower=Balls of Steel Template|powertype=Buff, Toggle|target=Self NoAoE|slot=|energy=5|charge=500|cooldown=6000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of DamageBuff at magnitude 10 for 2 rounds.<br>100% chance of BallDensity at magnitude 10 for 2 rounds.<br>100% chance of BallsFilled at magnitude 5 for 2 rounds.<br>100% chance of DamageImmunity at magnitude 1 for 2 rounds.<br>}}[[Category:Balldensity inflicting powers]][[Category:Ballsfilled inflicting powers]][[Category:Damagebuff inflicting powers]][[Category:Damageimmunity inflicting powers]][[Category:Toggle]][[Category:Friendly powers]] |
Revision as of 00:02, 8 February 2020
Type | Buff, Toggle | Target | Self NoAoE |
---|---|---|---|
Description | |||
Based on Balls of Steel Template | Slot: | ||
Cooldown | 6000 | Charge time | 500 |
Energy | 5 | Accuracy | 75% |
Damage | 0 Healing at level 0 | ||
Statuses | |||
100% chance of DamageBuff at magnitude 10 for 2 rounds. 100% chance of BallDensity at magnitude 10 for 2 rounds. 100% chance of BallsFilled at magnitude 5 for 2 rounds. 100% chance of DamageImmunity at magnitude 1 for 2 rounds. | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Miniumum Level
- Impossible to Master