Difference between revisions of "Front and Center"

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{{Mutantpower|name=Front and Center|desc=You place yourself squarely between your comrades and any danger that may find you.|basepower=Defensive Cover|powertype=|target=Medium Ally AoE, NotUser|slot=|energy=12|charge=1550|cooldown=10000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Cover at magnitude 20 for 6 rounds.<br>|Upgrades=Charge by -425<br>Cooldown by -1700<br>CoverDuration by 1.5<br>CoverMag by 5<br>Energy by -3<br>=== Unusual Modifications ===<br>CoverMag is modified by Security.}}[[Category:Cover inflicting powers]][[Category:AoE]][[Category:Friendly powers]]
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{{Mutantpower|name=Front and Center|desc=You place yourself squarely between your comrades and any danger that may find you.|basepower=Defensive Cover|powertype=Medium AoE Ally, Cover|target=Medium Ally AoE, NotUser|slot=|energy=12|charge=1550|cooldown=10000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Cover at magnitude 20 for 6 rounds.<br>|Upgrades=Charge by -425<br>Cooldown by -1700<br>CoverDuration by 1.5<br>CoverMag by 5<br>Energy by -3<br>=== Unusual Modifications ===<br>CoverMag is modified by Security.}}[[Category:Cover inflicting powers]][[Category:AoE]][[Category:Friendly powers]]

Revision as of 16:56, 8 March 2012


Front and Center stats
Type Medium AoE Ally, Cover Target Medium Ally AoE, NotUser
Description You place yourself squarely between your comrades and any danger that may find you.
Based on Defensive Cover Slot:
Cooldown 10000 Charge time 1550
Energy 12 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of Cover at magnitude 20 for 6 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Minimum Level:

  • Level 40

Found On:

L

S

T

Edit notes