The Grey Abbey
From Flexible Survival
This is the starting area just outside the bunker. The bunker acts as the player's main base of operations and safe house. Most NPCs met and saved can be brought here for further interaction.
Contents
Rooms:
Bunker, Grey Abbey Library
NPC:
- Trixie, the story fairy
- Snow: Central Room
- Sarah: Main Bunker Room
- Various others possible after meeting them and bringing them here Sarah, Colleen, Sven, Candy, Onyx, Sandra, Snow, Philip, Solstice, Fang and more.
Monsters:
West from the Abbey leads into the Outside hunting area.
Notes:
- The computer can be turned on after enabling the power station then putting the mast holding the power lines back up. Putting in the right password makes it crash afterwards.
- Talk to Trixie to get a 'magic word', in which some of the progress of the character is encoded. Recite it back to her afterwards to restore your character. (For example, after switching to a new version of the game.)
Github note: There are no events specific to the Grey Abbey itself. All events and dialogues are specified in particular files related to each NPC.