Rocket Fire
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| Type | Explosions! | Target | Large Enemy AoE |
|---|---|---|---|
| Description | You try to keep one on hand, but different situations, different means. The bottom line is that you can set up an enemy line to meet a nasty blast of dirty explosives that will turn them green with envy, and maybe a little uranium poisoning. Who's judging? Not you, that's who. You're too busy winning. | ||
| Cooldown | 8000 | Charge time | 700 |
| Energy | 30 | Accuracy | 75% |
| Damage | 30 Radiation at level 0 | ||
| Statuses | |||
| 100% chance of HealingDebuff at magnitude 20 for 10 rounds. | |||
| Training Upgrades | |||
| Secondary Effects | |||
| Secondary Damage | No damage at level 0 | ||
| Secondary Type | None | Secondary Target | None |
| Secondary Statuses | |||
| No Secondary Statuses | |||
Rocket Fire/Extra Notes Edit notes
Mutant powers Based on this power: <css>
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