Item Conjuration Nanomagic
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| Type | Target | ||
|---|---|---|---|
| Description | Ignore the flashy title, stupid advertisements. This doesn't create something from nothing, but can command the local nanites to gather the raw material to create a single object of about 5 pounds in weight and a maximum length of one foot on a side, assuming it has no moving parts and is homogenous. Want a crowbar? We can do that! Spending hero points doubles the size or weight per point spent. If the matter in question cannot remain in a block at room temperature, it cannot be targeted by this nanomagic, so a 'block' of sand is right out, along with many chemicals. This is an Active nanomagic and cannot be used while another nanomagic is Active and in use unless explicitly stated. | ||
| Cooldown | 0 | Charge time | 0 |
| Energy | 0 | Accuracy | 75% |
| Damage | 0 at level 0 | ||
| Statuses | |||
| Training Upgrades | |||
| Secondary Effects | |||
| Secondary Damage | No damage at level 0 | ||
| Secondary Type | None | Secondary Target | None |
| Secondary Statuses | |||
| No Secondary Statuses | |||
Item Conjuration Nanomagic/Extra Notes Edit notes
Mutant powers Based on this power: <css>
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