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From Flexible Survival
- ...Modifier]][[Category:Passive Enemy Status Modifier]][[Category:Penetration Modifier]]1 KB (143 words) - 00:06, 20 May 2024
- ...Status Modifier]][[Category:Status Chance Modifier]][[Category:Status Mag Modifier]]931 bytes (130 words) - 00:02, 20 May 2024
- ...Modifier]][[Category:Passive Enemy Status Modifier]][[Category:Penetration Modifier]]844 bytes (111 words) - 00:06, 20 May 2024
- ...]][[Category:Passive Ally Status Modifier]][[Category:Passive Enemy Status Modifier]]719 bytes (97 words) - 00:04, 20 May 2024
- ...atus Modifier]][[Category:Passive Enemy Status Modifier]][[Category:Upkeep Modifier]]1 KB (209 words) - 00:56, 19 July 2017
- ...ll instant, though it can swallow parts of a turn now. Since enhancing the status also hampers you with negative accuracy, as well as taking time in a fight, ...s it a more competitive alternative to other Big Hit powers, and the Taunt status was interfering negatively with Taunting Strikes on other classes."83 KB (13,722 words) - 00:00, 1 December 2018
- * Powers should now be less spammy when striking multiple people for status only. * 'renew' AI should now work with targets ALLY and ENEMY.28 KB (4,656 words) - 01:47, 2 July 2013
- * Anti Nanomagic now gives the "totalchangeimmunity" status, preventing infections while on. * Haste/Charge status now makes repeat attacks tick faster20 KB (3,306 words) - 23:13, 1 June 2013
- ...ry:Penetration Modifier]][[Category:Status Mag Modifier]][[Category:Upkeep Modifier]]1 KB (174 words) - 00:04, 20 May 2024
- ...emy Status Modifier]][[Category:Skill Modifier Modifier]][[Category:Upkeep Modifier]]1 KB (155 words) - 00:03, 20 May 2024
- *"Confused" status coded. Causes you to have a chance (modified by magnitude) to use the wrong *[[Bewitched]] buffed: it now gives an extra 2/4/6% resistance to enemy statuses applied to you, like a tiny version of [[Warded]].25 KB (4,075 words) - 04:51, 11 March 2012
- ...tatus Modifier]][[Category:Active Enemy Status Modifier]][[Category:Energy Modifier]]1 KB (177 words) - 00:56, 19 July 2017
- ...gory:Energy Modifier]][[Category:Penetration Modifier]][[Category:Vampiric Modifier]]659 bytes (90 words) - 00:03, 20 May 2024
- ...Modifier]][[Category:Passive Enemy Status Modifier]][[Category:Status Mag Modifier]]1 KB (159 words) - 00:06, 20 May 2024
- ...Modifier]][[Category:Passive Enemy Status Modifier]][[Category:Status Mag Modifier]]764 bytes (100 words) - 00:01, 20 May 2024
- ...ked added to the token reward stores. Targets the highest 'ranked' ally or enemy. Always hit the prime! Or the highest-level player! ...debuff with a chance of confusion, energy damage, or a chance to buff your enemy's damage.24 KB (3,897 words) - 18:27, 12 May 2012
- ...age Modifier]][[Category:Penetration Modifier]][[Category:Secondary Damage Modifier]]692 bytes (98 words) - 00:55, 19 July 2017
- ...[[Category:Energy Modifier]][[Category:Loadout Modifier]][[Category:Upkeep Modifier]]641 bytes (87 words) - 00:02, 20 May 2024
- ...egory:Status Mag Modifier]][[Category:Upkeep Modifier]][[Category:Vampiric Modifier]]841 bytes (117 words) - 00:03, 20 May 2024
- ...are considered nativized; they are +5% more effective, both in damage and status mags. *Items can now require a status in order to work, in much the same way that [[What is Mine]] requires nanit21 KB (3,517 words) - 20:04, 29 June 2012