Difference between revisions of "Snap Kick"

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{{Mutantpower|name=Snap Kick|desc=Slam an enemy with an accurate kung fu kick.|basepower=Combo Starter|powertype=Defense Debuff, Single Target|target=Single Enemy|energy=20|charge=500|cooldown=3000|accuracy=80%|damageamount=11|damagetype=Physical|Status=100% chance of DefenseDebuff at magnitude 20 for 3 rounds.<br>100% chance of DamageResistDebuff at magnitude 6 for 3 rounds.<br>|Upgrades=AoE by 0.5, Charge by -250, Cooldown by -500, Damage by 6.25, DamageResistDebuffDuration by 1.5, DefenseDebuffDuration by 0, or Energy by -5}}[[Category:Powers with secondary effects]]
.________________________________________________________________________.
 
| Item [Snap Kick                     ]  Type [            Mutant Power]|
 
|________________________________________________________________________|
 
|______________________[        Description      ]______________________|
 
| Slam an enemy with an accurate kung fu kick.                           |
 
|________________________________________________________________________|
 
|______________________[  Additional Information  ]______________________|
 
| Power  [Combo Starter                                               ] |
 
|______________________[    Base Power Stats    ]______________________|
 
| Type    [Defense Debuff, Single Target                               ] |
 
| Target  [Single Enemy                                               ] |
 
| Energy  [20                                                         ] |
 
| Charge  [500                                                         ] |
 
| Cooldown[3000                                                       ] |
 
| Accuracy[80%                                                         ] |
 
| Damage  [11(176 damage at level 40)                                  ] |
 
| Damage  [Physical                                                   ] |
 
| Statuses                                                              |
 
| \_DefenseDebuff              [100% chance at 20 power for 3 rounds. ] |
 
| \_DamageResistDebuff          [100% chance at 6 power for 3 rounds. ] |
 
|______________________[Variations from Base Power]______________________|
 
| DamageResistDebuffMag    [-2                                        ] |
 
| DefenseDebuffChance      [-100                                      ] |
 
|______________________[        Upgrades         ]______________________|
 
| \_AoE                        [0.5                                   ] |
 
| \_Charge                      [-250                                 ] |
 
| \_Cooldown                    [-500                                 ] |
 
| \_Damage                      [6.25                                 ] |
 
| \_DamageResistDebuffDuration  [1.5                                   ] |
 
| \_Energy                      [-5                                   ] |
 
|________________________________________________________________________|
 
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[[Category:Mutant powers]]
 

Revision as of 07:06, 20 December 2011


Snap Kick stats
Type Defense Debuff, Single Target Target Single Enemy
Description Slam an enemy with an accurate kung fu kick.
Based on Combo Starter Slot: Not Slotted
Cooldown 3000 Charge time 500
Energy 20 Accuracy 80%
Damage 11 Physical at level 0
Statuses
100% chance of DefenseDebuff at magnitude 20 for 3 rounds.
100% chance of DamageResistDebuff at magnitude 6 for 3 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

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