Setting Up Land

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General

You found your own place where you think you want to settle down and create your own little realm?

Then you've come to the right place, because here you'll find some information on how to create your own little realm, either for you and your furry friend, or for your own group that needs a command center.

First of all, you should know that it takes a little time to create such an area and that, unlike the Renting Room, it always requires a staff to create this land for you with all the necessary information you would like to have in your piece of land. So, the rule is, stay patient and support the staff as much as you can!

Land Deeds

There are two different ways to get started, and tied to that, it also changes whether the area can be inhabited by Ferals or if it is a safe area. On the one hand we have the Mako item Land Deed and on the other the Hunting Territory, both can be used so that you create your own land and can be purchased in the Mako Shop.

  • Land Deed
    • Location: Where you want your location to connect to, and the direction needed to get there. (E.G. South from 3500 3rd St, Down from Zoo Path South East, NE from the first Highway turn coming from Downtown.) Entrance can be hidden or visible. Doors (and locks) must be purchased separately for 20 mako each.
    • Area Name: The Blue Building
    • Room Name: Entry Room
    • Room Desc: Your description for the room. String Parsing can be used, but approval rests with the staffer. You can also choose to add a desc for any exits into, or within your area. If the area outside your new land is lacking in a description you are allowed to suggest a desc for that room, whether or not the staffer chooses to use it, is up to them. (Though blank rooms will more then likely be given the suggested description because they don't have anything else.)
  • Hunting Territory
    • Minimum level critters should spawn at
    • Maximum level critters should spawn at (difference of 10 levels only)
    •  % of the time critters should spawn each time a player enters a new room in the area
    • The four critters you will be selecting to spawn in the area
    • Whether or not those critters exist/have been approved yet or not....
  • Special Things to make note of for Hunting Territory:
    • If you did not use a new creature registration to get the critter made, then it may be set to spawn in locations other than your Hunting Area, this is at the Staff's discretion as well, with final say on the matter going to Nuku. However if it would fit an area, and makes sense, it will more than likely be used in that area as well...
    • You may add a 5th critter to the area, but you will be required to use a new critter registration to do so...

There are other possibilities that should be discussed with the responsible staff. For example, you can give the room its own scent [smell here] or various special features like objects [look/use objects] that you can look at or hints [+view] that could give some information.

Outpost Equipment

Coming Soon