Difference between revisions of "Rare Item Quest"

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(Step 3 - Silver Jewelry)
 
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{{QuestSP
 
{{QuestSP
|Quest Giver=Nermine
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|Quest Giver=[[Nermine]]
|Starting Location=Mysterious Shop
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|Starting Location=[[Mysterious Shop]]
 
|Starting Event=
 
|Starting Event=
 
|Event Area=
 
|Event Area=
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|flags=Guy, Girl, Furry
 
|flags=Guy, Girl, Furry
 
}}
 
}}
== Rare Item Quest (Jackalman) ==
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==Rare Item Quest (Jackalman)==
 +
The Rare Items shelf in [[Nermine]]'s shop is looking a little sparse and she's willing to pay you in gold for your assistance.  Golden ankhs that is!
  
* Upon entering the shop the player may choose to ''Talk Rare counter'' to enter into series of jobs for Nermine.
+
Note: This quest and the [[Helper Quest]] are mutually exclusive.
* Offering to '''help''' Nermine will have her offer the Player some jobs with the promise of payment in Gold.. Golden Ankhs that is! The job is collecing up some Special Fruit...
 
* The Player must adventure in the [[Park]] until they discover the ''Twisted Fruit grove'' event. The Player must then defeat 3 Parasite Plants Failure results in a unique scene witha chance to try again.
 
* WARNING: If the Player fails the second much harder battle, they get a unique game over instead.
 
  * Note this unlocks the Injured Felinoid quest if you win either battle.
 
  
* Talk to Nermine over the rare counter and receive her latest bid to improve you!
+
===Step 1 - Strange Fruit===
  * ''Use ankh'' will consume the ankh granting the First Jackalman mutation, the Tail. +4 Dexterity  
+
# Locate Nermine's shop, either via the [[Smith Haven Mall]] or the 'Strangeshop' event.
 +
# Talk to Nermine and '''talk rare counter''' to enter into a series of jobs for Nermine to restock the rare items counter.  Accepting her offer will begin the quest.
 +
# Explore the [[Park]] until discovering the 'Twisted Fruit Grove' event. This is done by moving north of Diego and typing 'hunt twisted fruit grove' until you find it. You must then defeat 3 [[Parasitic Plant (SP)|Parasitic Plants]].  Failure results in a unique scene with a chance to try again.  WARNING: The second attempt will have a harder battle, losing which results in a unique game over instead.
 +
# Return to the Mysterious Shop and '''talk rare counter''' to give her the twisted fruits in trade for your first strange ankh.
 +
# Use the strange ankh to gain your first jackalman mutation.
 +
;Rewards<nowiki>:</nowiki>
 +
: Granted the first Jackalman mutation: the tail (+4 Dexterity).  This form will revert any other tail mutation back to it.
 +
: Freeing the [[Felinoid]] from the plants during event unlocks the 'Injured Felinoid' event, which may allow you to gain it as the [[Felinoid Companion]].
  
* Now Nermine wants some rare coins and the Player must complete the [[A treasure well earned!]] quest.
+
===Step 2 - Pirate Gold===
* The Player must bring some of the treasure back to Nermine for the next Ankh.  
+
# '''Talk rare counter''' to hear her next request: to obtain some rare, golden coins.
  * ''Use ankh'' will consume the ankh granting the Second Jackalman mutation, the Fur. +3 Charisma +3 Stamina
+
# Complete the [[A treasure well earned!]] quest to obtain some pirate treasure to bring back to her.
 +
# Once acquired, '''talk rare counter''' again to gain another strange ankh.
 +
# Use the Strange Ankh to gain your next Jackalman mutation.
 +
;Rewards<nowiki>:</nowiki>
 +
: Granted the second jackalman mutation: the skin (+3 Charisma, +3 Stamina).  This form will revert any other skin mutation back to it.
  
* The Player must now find some Jewelry from the Museum that is a lot harder to find than advertised! First the Player will need to find out where the items are, so they must adventure in the [[Museum (SP)]] until they discover the ''Stolen Artifacts'' event. Afterwards the Player must talk to everyones favorite Sphinx [[Valerie]] and she tells them that next they need to find how the thieves got in.
+
===Step 3 - Silver Jewelry===
* The Player must continue adventuring in the Museum till they discover the ''Alternative Entry'' event.
+
# '''Talk rare counter''' to hear her next request: to steal some silver bracelets from the [[Museum (SP)|Museum]].  But it turns out to not be as simple as that.
 +
# Explore the Museum until you locate the 'Stolen Jewelry' event to discover that they've already been stolen.  A successful Perception check is needed to discover that hyenas may have been involved.
 +
# Return to the Museum Foyer and talk to everyone's favorite Sphinx, [[Valerie]].  She'll tell you to locate how the thieves got in past her.
 +
# Continue exploring in the Museum until you find the 'Alternative Entry' event and pass another Perception check to successfully follow the trail of evidence to a back exit.  You must defeat a [[Sabretooth]] to complete the event and move on to the next step.
 +
# Discovering that the hyenas have escaped down into the sewers, you need some help from [[Mary]] the [[Ewe]] at the [[New Ewe Store]].  You will have to complete the [[Little Lost Lamb]] quest to free her if you haven't already done so.
 +
# You will now have to track down the hyenas involved to obtain the treasures by encountering the 'Hyena Challenge' event found outside:
 +
#: If you have no special standing as part of the hyena gang, fight four [[Herm Hyena]] and then their hyena matriarch in a very tough battle.  If you lose against the matriarch, the quest can advance no further.
 +
#: If you are already the hyena matriarch, this part of the quest is automatically completed w/o battle.
 +
#: If you're a gang member of low standing (defeated once or twice by the matriarch), this portion of the quest automatically fails, though they do enjoy the attempt.
 +
# Once the jewelry is obtained, '''talk rare counter''' to obtain another strange ankh as a reward.  The last one, according to her.
 +
# Use the strange ankh to gain your next Jackalman mutation.
 +
;Rewards<nowiki>:</nowiki>
 +
: Granted the third Jackalman mutation: the head (+4 Charisma, +4 Perception).  This form will revert any other head mutation back to it.
 +
: You can now sleep with Nermine every 18 hours as her lover.
 +
: Completion to the quest to this point will result in small additional scenes to the end of game montage.
  
* At this point some help is needed, the Player must '''talk''' to Mary at the [[New Ewe Store]] (unlocked by the [[Little Lost Lamb]] quest) who will give them the last piece of information you need to find who stole the items.
+
===Step 4 - The Final Ankh (Optional)===
* The Player must now confront the people who have it in a very tough series of fights by encountering the ''Hyena Challenging'' event found outside.  
+
# While offering to '''talk rare counter''' will have Nermine claim there are no more strange ankhs, there is some else out there who can help you complete the transformation.
* Note:  
+
# Explore the [[Museum (SP)|Museum]] until you locate the 'Anubis Statue' event where someone sends you to the Zoo to gather some new ingredients for him.
  * If the Player has lost to the Hyena Matriarch before, this part of the quest will not be finishable, though they do enjoy the attempt.  
+
# Adventure in the [[City Zoo]] until the ''Bestial Pheromones'' event is encountered and defeat a pair of [[Cheetah Woman|Cheetah Women]] to gather the desired stuff.
  *  If the Player has already become the Hyena Matriarch, this part of the quest is extremely easy.  
+
# Return to the 'Anubis Statue' event and claim your final, enhanced ankh!
 +
# Use the strange ankh to gain your final, powerful Jackalman mutation.
 +
Once acquired, talk to Nermine via the '''help Nermine''' command and gain another Jackal totem.
 +
# Use the jackal totem to gain your final jackal man mutations.
 +
# Return to talk/fuck Nermine to exert your new dominance over her, making her into your slutty jackal bitch.
 +
;Rewards<nowiki>:</nowiki>
 +
: Granted the final Jackalman mutations: the body and groin (+4 Strength, +2 Dexterity). You will now revert to a pure Jackalman after any changes.  Gender shifts will persist, but the form will always be that of a Jackalman.
 +
: You can now sleep with Nermine every 18 hours as her dominant master.
  
* At this point the Player must fight between four Hyenas followed by the Matriarch, careful as losing to the Matriarch ends the quest here, however it may be possible to redo the event if failed before her.
+
==Notes==
* Finally the nice easy item retrieval is complete! The Player must ''talk'' to Nermine for their next and according to her, last Ankh.
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Github: https://github.com/Nuku/Flexible-Survival/blob/6660ee268214867edc470a9f2d67271878e56572/Sarokcat/Nermine.i7x
  * ''Use ankh'' will consume the ankh granting the Third Jackalman mutation, the Head. +4 Charisma +4 Perception
 
  * The Player now experiences two short scenes based on succumbing to, or rebeling against Nermine.
 
 
 
* But wait, you aren't complete yet, and while Nermine doesn't want to make you even better, there is someone at the Museum who just might be able to help!
 
* The Player must adventure in the [[Museum (SP)]] until they encounter the ''Anubis Statue'' event where someone sends you to the Zoo to gather some new ingredients for him.
 
* The Player must adventure in the [[City Zoo]] until they encounter the ''Beastial Pheromones'' event and fight with several Cheetah Women after which they will be able to return to him at the Museum and claim their final ankh!
 
  * ''Use ankh'' will consumer the ankh granting you the Fourth and Final Jackalman mutation, the Body. +4 Strength +2 Dexterity
 
 
 
* Information for Jackalman quest is taken from the main [http://web.flexiblesurvival.com/viewtopic.php?f=17&t=453 FS Guide/list] forum post and all thanks go to appropriate authors and contributors!
 
* Post edited for ease of reading, grammatical and spelling corrections.
 
 
 
[[Category:Single Player]]
 
[[Category:Quests (Single Player)]]
 

Latest revision as of 17:02, 19 September 2017


Rare Item Quest

Quest Giver: Nermine
Starting Location: Mysterious Shop
Creator: Sarokcat

Flag Restrictions

Flags: Guy, Girl, Furry


Rare Item Quest (Jackalman)

The Rare Items shelf in Nermine's shop is looking a little sparse and she's willing to pay you in gold for your assistance. Golden ankhs that is!

Note: This quest and the Helper Quest are mutually exclusive.

Step 1 - Strange Fruit

  1. Locate Nermine's shop, either via the Smith Haven Mall or the 'Strangeshop' event.
  2. Talk to Nermine and talk rare counter to enter into a series of jobs for Nermine to restock the rare items counter. Accepting her offer will begin the quest.
  3. Explore the Park until discovering the 'Twisted Fruit Grove' event. This is done by moving north of Diego and typing 'hunt twisted fruit grove' until you find it. You must then defeat 3 Parasitic Plants. Failure results in a unique scene with a chance to try again. WARNING: The second attempt will have a harder battle, losing which results in a unique game over instead.
  4. Return to the Mysterious Shop and talk rare counter to give her the twisted fruits in trade for your first strange ankh.
  5. Use the strange ankh to gain your first jackalman mutation.
Rewards:
Granted the first Jackalman mutation: the tail (+4 Dexterity). This form will revert any other tail mutation back to it.
Freeing the Felinoid from the plants during event unlocks the 'Injured Felinoid' event, which may allow you to gain it as the Felinoid Companion.

Step 2 - Pirate Gold

  1. Talk rare counter to hear her next request: to obtain some rare, golden coins.
  2. Complete the A treasure well earned! quest to obtain some pirate treasure to bring back to her.
  3. Once acquired, talk rare counter again to gain another strange ankh.
  4. Use the Strange Ankh to gain your next Jackalman mutation.
Rewards:
Granted the second jackalman mutation: the skin (+3 Charisma, +3 Stamina). This form will revert any other skin mutation back to it.

Step 3 - Silver Jewelry

  1. Talk rare counter to hear her next request: to steal some silver bracelets from the Museum. But it turns out to not be as simple as that.
  2. Explore the Museum until you locate the 'Stolen Jewelry' event to discover that they've already been stolen. A successful Perception check is needed to discover that hyenas may have been involved.
  3. Return to the Museum Foyer and talk to everyone's favorite Sphinx, Valerie. She'll tell you to locate how the thieves got in past her.
  4. Continue exploring in the Museum until you find the 'Alternative Entry' event and pass another Perception check to successfully follow the trail of evidence to a back exit. You must defeat a Sabretooth to complete the event and move on to the next step.
  5. Discovering that the hyenas have escaped down into the sewers, you need some help from Mary the Ewe at the New Ewe Store. You will have to complete the Little Lost Lamb quest to free her if you haven't already done so.
  6. You will now have to track down the hyenas involved to obtain the treasures by encountering the 'Hyena Challenge' event found outside:
    If you have no special standing as part of the hyena gang, fight four Herm Hyena and then their hyena matriarch in a very tough battle. If you lose against the matriarch, the quest can advance no further.
    If you are already the hyena matriarch, this part of the quest is automatically completed w/o battle.
    If you're a gang member of low standing (defeated once or twice by the matriarch), this portion of the quest automatically fails, though they do enjoy the attempt.
  7. Once the jewelry is obtained, talk rare counter to obtain another strange ankh as a reward. The last one, according to her.
  8. Use the strange ankh to gain your next Jackalman mutation.
Rewards:
Granted the third Jackalman mutation: the head (+4 Charisma, +4 Perception). This form will revert any other head mutation back to it.
You can now sleep with Nermine every 18 hours as her lover.
Completion to the quest to this point will result in small additional scenes to the end of game montage.

Step 4 - The Final Ankh (Optional)

  1. While offering to talk rare counter will have Nermine claim there are no more strange ankhs, there is some else out there who can help you complete the transformation.
  2. Explore the Museum until you locate the 'Anubis Statue' event where someone sends you to the Zoo to gather some new ingredients for him.
  3. Adventure in the City Zoo until the Bestial Pheromones event is encountered and defeat a pair of Cheetah Women to gather the desired stuff.
  4. Return to the 'Anubis Statue' event and claim your final, enhanced ankh!
  5. Use the strange ankh to gain your final, powerful Jackalman mutation.

Once acquired, talk to Nermine via the help Nermine command and gain another Jackal totem.

  1. Use the jackal totem to gain your final jackal man mutations.
  2. Return to talk/fuck Nermine to exert your new dominance over her, making her into your slutty jackal bitch.
Rewards:
Granted the final Jackalman mutations: the body and groin (+4 Strength, +2 Dexterity). You will now revert to a pure Jackalman after any changes. Gender shifts will persist, but the form will always be that of a Jackalman.
You can now sleep with Nermine every 18 hours as her dominant master.

Notes

Github: https://github.com/Nuku/Flexible-Survival/blob/6660ee268214867edc470a9f2d67271878e56572/Sarokcat/Nermine.i7x