Difference between revisions of "Heavy Smash"

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{{Mutantpower|name=Heavy Smash|desc=A cripplingly powerful strike leaves your target reeling in shock.|basepower=Knockout Swing-Phy|powertype=Attack, Single Target, Physical, Direct Damage, Melee|target=Single Enemy|energy=30|charge=1050|cooldown=6000|accuracy=80%|damageamount=23|damagetype=Physical|Status=100% chance of KnockDown at magnitude 5 for 999 rounds.<br>|Upgrades=Charge by -350, Cooldown by -1000, Damage by 11, KnockDownMag by 3, RechargeDebuffDuration by 3.5, or RechargeDebuffMag by 5}}[[Category:Powers with secondary effects]]
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{{Mutantpower|name=Heavy Smash|desc=A cripplingly powerful strike leaves your target reeling in shock.|basepower=Knockout Swing-Phy|powertype=Attack, Single Target, Physical, Direct Damage, Melee|target=Single Enemy|energy=30|charge=1050|cooldown=6000|accuracy=80%|damageamount=23|damagetype=Physical|Status=100% chance of KnockDown at magnitude 5 for 999 rounds.<br>|Upgrades=Charge by -350, Cooldown by -1000, Damage by 11, KnockDownMag by 3, RechargeDebuffDuration by 3.5, or RechargeDebuffMag by 5}}[[Category:KnockDown powers]]

Revision as of 07:34, 20 December 2011


Heavy Smash stats
Type Attack, Single Target, Physical, Direct Damage, Melee Target Single Enemy
Description A cripplingly powerful strike leaves your target reeling in shock.
Based on Knockout Swing-Phy Slot: Not Slotted
Cooldown 6000 Charge time 1050
Energy 30 Accuracy 80%
Damage 23 Physical at level 0
Statuses
100% chance of KnockDown at magnitude 5 for 999 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Found On:

C

D

F

H

M

O

P

R

S

T

Y

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