Difference between revisions of "Explosives Expert"
From Flexible Survival
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=Soul Powers= | =Soul Powers= | ||
{| class="wikitable" | {| class="wikitable" | ||
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+ | |Level 10|| [[Munitions Supply]] | ||
|- | |- | ||
|Level 15|| [[Explosive Grip]] | |Level 15|| [[Explosive Grip]] | ||
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|Level 35|| [[Rocket Fire]] | |Level 35|| [[Rocket Fire]] | ||
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+ | |Level 40|| [[Keep Em Shiny]] | ||
|- | |- | ||
|Level 45|| [[Artillery Call]] | |Level 45|| [[Artillery Call]] |
Revision as of 00:08, 7 January 2020
Explosives Expert
Sometimes, the proper answer is explosives. Still, such things cannot just be hurled without care. Precision, expertise, and a steady hand are required if you want to be alive long enough to try it again. I know it looks like anarchist fun when you have a rocket launcher on your shoulder, but there's a lot of thought behind it, like who you're going to explode today. Think on it.
Role: Gear-focused AoE Big Hits
Soul Powers
Level 10 | Munitions Supply |
Level 15 | Explosive Grip |
Level 25 | Grenade Toss |
Level 35 | Rocket Fire |
Level 40 | Keep Em Shiny |
Level 45 | Artillery Call |
Bleeding | 1 |
Controlled Burst | 2 |
Damage | 1 |
Durability | 1 |
Endurance | 1 |
Fast Loading | 1 |
Health | 1 |
Opportunity | 1 |
Scavenger | 1 |