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- ...egory:Acid base powers]][[Category:AoE base power]][[Category:Hostile base powers]] ...259 bytes (31 words) - 02:57, 15 May 2025
- ...inflicting base powers]][[Category:AoE base power]][[Category:Hostile base powers]] ...698 bytes (92 words) - 05:56, 1 November 2018
- ...[Category:Damagebuffdebuff inflicting base powers]][[Category:Hostile base powers]] ...957 bytes (113 words) - 02:28, 15 May 2025
- ...s]][[Category:Weapondamage inflicting base powers]][[Category:Hostile base powers]] ...526 bytes (69 words) - 02:51, 15 May 2025
- ...ategory:Knockdowndelayed10 inflicting base powers]][[Category:Hostile base powers]] ...715 bytes (83 words) - 02:42, 15 May 2025
- ...inflicting base powers]][[Category:AoE base power]][[Category:Hostile base powers]] ...621 bytes (92 words) - 01:12, 15 May 2025
- ...cting base powers]][[Category:Passive base power]][[Category:Friendly base powers]] ...1 KB (142 words) - 00:19, 15 May 2025
- ...ory:Trip|100hostiletrigger inflicting base powers]][[Category:Hostile base powers]] ...918 bytes (110 words) - 00:18, 20 October 2019
- ...][[Category:Rechargedebuff inflicting base powers]][[Category:Hostile base powers]] ...821 bytes (111 words) - 00:22, 21 February 2017
- ...gory:Toggle base power]][[Category:AoE base power]][[Category:Hostile base powers]] ...377 bytes (52 words) - 00:19, 4 January 2017
- ...cting base powers]][[Category:Passive base power]][[Category:Friendly base powers]] ...710 bytes (81 words) - 02:28, 15 May 2025
- ...er 2 rounds. This immunity does affect the blow that triggered it. Passive powers (passive and toggles) do not trigger this (though any immunity already give | When fighting enemies of level 70 or higher, your damage over time powers deal +10% damage. This stacks with everything, like most edges. Negative co ...21 KB (3,424 words) - 22:15, 2 July 2024
- ...n't be. @ should also be decently rare, especially if both are passive powers." ...Nuku schemes, "All references to 'haste' in powers and mutant powers converted to charge. All of them." ...45 KB (7,106 words) - 00:19, 31 May 2017
- ...pan style="color:#FFFFFF">]</span> Nuku happily giggles, "All healing powers reviewed and buffed, old-school upgrades removed from players." ...:#FFFFFF">]</span> Nuku happily giggles, "Long charge/cooldown active powers will now produce significantly better statuses from upgrades than short one ...64 KB (9,834 words) - 00:00, 1 September 2017
- * +lotto's base winning pool increased to 100x its prior value. ...game is set at 10000, and you're at top sub level, it's treated as if the base level was 13000 instead, meaning you will get more cash for longer during t ...15 KB (2,395 words) - 17:21, 5 December 2014
- ...</span>. More features coming soon, like making stance by itself list what powers you have with variance and their options. You can stance damagetype and sta ...pan style="color:#FFFFFF">]</span> Nuku mechanically mewls, "All base powers updated to have updated damage types." ...77 KB (11,905 words) - 00:28, 1 February 2017
- | \_Has a 100% chance of Increasing the chance of hostile powers to hit | | \_Has a 100% chance of decreasing the chance of hostile powers to hit | ...549 KB (21,675 words) - 13:20, 8 November 2021
- ...pan><span style="color:#FF00FF">Not</span> A Glitch churrs adorably, "Acid now works in 'stance'." ...says, "<span style="color:#00FF00">Powersearch</span> can search for powers by the amount of damage, energy, or secondary damage now." ...68 KB (10,535 words) - 00:00, 1 March 2018
- ...it to his shoulder, aiming it towards Casey. "Try not to use any of those powers you've got."<br> <br>Herma popped out form a tunnel that was breaking up th ...the wolves. "Wait, what? Hey.. Um... What about someone with...not-nanite powers? I mean, I'm pretty much magic here...with a little nanite...like jelly, th ...52 KB (9,846 words) - 06:30, 20 December 2013
- | \_Has a 30% chance of decreasing the chance of hostile powers to hit | | \_Has a 30% chance of Increasing the chance of hostile powers to hit | ...333 KB (19,239 words) - 13:33, 8 November 2021