Headbutt: Difference between revisions
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{{Mutantpower|name=Headbutt|desc=A brilliant, head-ringing attack given more power by diverted bloodflow.|basepower= | {{Mutantpower|name=Headbutt|desc=A brilliant, head-ringing attack given more power by diverted bloodflow.|basepower=Template Headbutt|powertype=Knockdown|target=Single Enemy|slot=|energy=15|charge=500|cooldown=2000|accuracy=60%|damageamount=23|damagetype=Physical|Status=100% chance of KnockDown at magnitude 3 for 1 rounds.<br>50% chance of CriticalKnockDown at magnitude 3 for 1 rounds.<br>|Upgrades=Accuracy by 15<br>Charge by -250<br>Damage by 7<br>Energy by -3.75<br>KnockDownMag by 3}}[[Category:Physical powers]][[Category:Criticalknockdown inflicting powers]][[Category:Knockdown inflicting powers]][[Category:Hostile powers]] | ||
Revision as of 17:19, 1 May 2012
| Type | Knockdown | Target | Single Enemy |
|---|---|---|---|
| Description | A brilliant, head-ringing attack given more power by diverted bloodflow. | ||
| Based on Template Headbutt | Slot: | ||
| Cooldown | 2000 | Charge time | 500 |
| Energy | 15 | Accuracy | 60% |
| Damage | 23 Physical at level 0 | ||
| Statuses | |||
| 100% chance of KnockDown at magnitude 3 for 1 rounds. 50% chance of CriticalKnockDown at magnitude 3 for 1 rounds. | |||
| Secondary Effects | |||
| Secondary Damage | No damage at level 0 | ||
| Secondary Type | None | Secondary Target | None |
| Secondary Statuses | |||
| No Secondary Statuses | |||