Difference between revisions of "Scaled Hide"

From Flexible Survival
Jump to: navigation, search
(Auto update)
(Auto update)
Line 1: Line 1:
{{Mutantpower|name=Scaled Hide|desc=A thick scaley hide that serves to protect against the extremes, though is easily torn by physical means.|basepower=Armored|powertype=|target=Self NoAoE|slot=Defensive Adaption|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=healing|Status=100% chance of Energydamageresist at magnitude 1 for 1 rounds.<br>100% chance of Hpbuffer at magnitude 1 for 2 rounds.<br>|Upgrades=EnergyDamageResistMag by 1.5<br>HPBufferMag by 1.5<br>PhysicalDamageResistMAG by 0.15<br>PhysicalDamageResistChance is modified by -100.}}[[Category:Slotted powers]][[Category:Defensive Adaption slot powers]][[Category:Energydamageresist inflicting powers]][[Category:Hpbuffer inflicting powers]][[Category:Passive]][[Category:Friendly powers]]
+
{{Mutantpower|name=Scaled Hide|desc=A thick scaley hide that serves to protect against the extremes, though is easily torn by physical means.|basepower=Armored|powertype=|target=Self NoAoE|slot=Defensive Adaption|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=healing|Status=100% chance of Energydamageresist at magnitude 1 for 1 rounds.<br>100% chance of Hpbuffer at magnitude 1 for 2 rounds.<br>|Upgrades=EnergyDamageResistMag by 1.5<br>HPBufferMag by 1.5<br>PhysicalDamageResistMAG by 0<br>PhysicalDamageResistChance is modified by -100.}}[[Category:Slotted powers]][[Category:Defensive Adaption slot powers]][[Category:Energydamageresist inflicting powers]][[Category:Hpbuffer inflicting powers]][[Category:Passive]][[Category:Friendly powers]]

Revision as of 03:59, 4 March 2012


Scaled Hide stats
Type Target Self NoAoE
Description A thick scaley hide that serves to protect against the extremes, though is easily torn by physical means.
Based on Armored Slot: Defensive Adaption
Cooldown 0 Charge time 0
Energy 0 Accuracy 75%
Damage 0 healing at level 0
Statuses
100% chance of Energydamageresist at magnitude 1 for 1 rounds.
100% chance of Hpbuffer at magnitude 1 for 2 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Found On:

A

B

C

D

F

H

J

K

L

M

N

O

P

Q

R

S

T

W

Edit notes