Group Hug: Difference between revisions
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{{Mutantpower|name=Group Hug|desc=It makes everybody feel better, but there's a limit to your armspan. Too many people and they feel crowded at the same time.|basepower=Spread Heal|powertype=Heal | {{Mutantpower|name=Group Hug|desc=It makes everybody feel better, but there's a limit to your armspan. Too many people and they feel crowded at the same time.|basepower=Spread Heal|powertype=Heal|target=Medium AoE Ally|slot=|energy=15|charge=500|cooldown=5000|accuracy=75%|damageamount=20|damagetype=Healing|Status=100% chance of KnockDownResist at magnitude 3 for 3 rounds.<br>100% chance of DebuffResist at magnitude 25 for 3 rounds.<br>}}[[Category:Healing powers]][[Category:Debuffresist inflicting powers]][[Category:Knockdownresist inflicting powers]][[Category:AoE]][[Category:Friendly powers]] | ||
Latest revision as of 00:08, 2 August 2017
| Type | Heal | Target | Medium AoE Ally |
|---|---|---|---|
| Description | It makes everybody feel better, but there's a limit to your armspan. Too many people and they feel crowded at the same time. | ||
| Based on Spread Heal | Slot: | ||
| Cooldown | 5000 | Charge time | 500 |
| Energy | 15 | Accuracy | 75% |
| Damage | 20 Healing at level 0 | ||
| Statuses | |||
| 100% chance of KnockDownResist at magnitude 3 for 3 rounds. 100% chance of DebuffResist at magnitude 25 for 3 rounds. | |||
| Secondary Effects | |||
| Secondary Damage | No damage at level 0 | ||
| Secondary Type | None | Secondary Target | None |
| Secondary Statuses | |||
| No Secondary Statuses | |||