Snap Kick: Difference between revisions

From Flexible Survival
Jump to navigationJump to search
Sparhawk (talk | contribs)
Update at level 40
FlexBot (talk | contribs)
No edit summary
Tag: Manual revert
 
(456 intermediate revisions by the same user not shown)
Line 1: Line 1:
<pre>
{{Mutantpower|name=Snap Kick|desc=Slam an enemy with an accurate kung fu kick.|basepower=Combo Starter|powertype=Defense Debuff, Single Target|target=Single Enemy|slot=|energy=20|charge=500|cooldown=3000|accuracy=75%|damageamount=11|damagetype=Blunt|Status=100% chance of DamageResistDebuff at magnitude 4 for 3 rounds.<br>100% chance of DamageImmunityDebuff at magnitude 4 for 3 rounds.<br>}}[[Category:Blunt powers]][[Category:Damageimmunitydebuff inflicting powers]][[Category:Damageresistdebuff inflicting powers]][[Category:Hostile powers]]
.________________________________________________________________________.
| Item [Snap Kick                     ]  Type [            Mutant Power]|
|________________________________________________________________________|
|______________________[        Description      ]______________________|
| Slam an enemy with an accurate kung fu kick.                           |
|________________________________________________________________________|
|______________________[  Additional Information  ]______________________|
| Power  [Combo Starter                                               ] |
|______________________[    Base Power Stats    ]______________________|
| Type    [Defense Debuff, Single Target                               ] |
| Target  [Single Enemy                                               ] |
| Energy  [20                                                         ] |
| Charge  [500                                                         ] |
| Cooldown[3000                                                       ] |
| Accuracy[80%                                                         ] |
| Damage  [11(176 damage at level 40)                                  ] |
| Damage  [Physical                                                    ] |
| Statuses                                                              |
| \_DefenseDebuff              [100% chance at 20 power for 3 rounds. ] |
| \_DamageResistDebuff          [100% chance at 6 power for 3 rounds. ] |
|______________________[Variations from Base Power]______________________|
| DamageResistDebuffMag    [-2                                        ] |
| DefenseDebuffChance      [-100                                      ] |
|______________________[         Upgrades        ]______________________|
| \_AoE                        [0.5                                  ] |
| \_Charge                      [-250                                  ] |
| \_Cooldown                    [-500                                  ] |
| \_Damage                      [6.25                                  ] |
| \_DamageResistDebuffDuration  [1.5                                  ] |
| \_Energy                      [-5                                    ] |
|________________________________________________________________________|
</pre>
 
[[Category:Mutant powers]]

Latest revision as of 02:01, 15 May 2025


Snap Kick stats
Type Defense Debuff, Single Target Target Single Enemy
Description Slam an enemy with an accurate kung fu kick.
Based on Combo Starter Slot:
Cooldown 3000 Charge time 500
Energy 20 Accuracy 75%
Damage 11 Blunt at level 0
Statuses
100% chance of DamageResistDebuff at magnitude 4 for 3 rounds.
100% chance of DamageImmunityDebuff at magnitude 4 for 3 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Found On:

A

B

C

D

E

F

G

H

I

J

L

M

O

P

R

S

U

V

W

Edit notes