Difference between revisions of "Jelly Whip"

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{{Mutantpower|name=Jelly Whip|desc=Lashing out with many psuedopods lets you beat some sense into the opposition.|basepower=Flurry of Blows-Phy|powertype=|target=|energy=15|charge=750|cooldown=2650|accuracy=75%|damageamount=8|damagetype=Physical|Status=100% chance of RepeatAttack at magnitude 6 for 4 rounds.<br>|Upgrades=AoE by 0.5<br>Charge by -300<br>Damage by 2<br>RepeatAttackDuration by -1<br>RepeatAttackMag by 2.25}}[[Category:Physical powers]][[Category:Repeatattack powers]][[Category:Hostile powers]]
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{{Mutantpower|name=Jelly Whip|desc=Lashing out with many psuedopods lets you beat some sense into the opposition.|basepower=Flurry of Blows-Phy|powertype=|target=|slot=|energy=15|charge=750|cooldown=2650|accuracy=75%|damageamount=8|damagetype=Physical|Status=100% chance of RepeatAttack at magnitude 6 for 4 rounds.<br>|Upgrades=AoE by 0.5<br>Charge by -300<br>Damage by 2<br>RepeatAttackDuration by -1<br>RepeatAttackMag by 2.25}}[[Category:Physical powers]][[Category:Repeatattack powers]][[Category:Hostile powers]]

Revision as of 08:12, 29 December 2011


Jelly Whip stats
Type Target
Description Lashing out with many psuedopods lets you beat some sense into the opposition.
Based on Flurry of Blows-Phy Slot:
Cooldown 2650 Charge time 750
Energy 15 Accuracy 75%
Damage 8 Physical at level 0
Statuses
100% chance of RepeatAttack at magnitude 6 for 4 rounds.
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Found On:

A

C

D

G

H

J

M

P

Q

R

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T

U

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