Overkill: Difference between revisions
From Flexible Survival
Jump to navigationJump to search
Updated the description and tables to match the current +rpinfo data |
|||
| Line 1: | Line 1: | ||
When you defeat an enemy, your remaining damage carries on. 25/50/75% | When you defeat an enemy, your remaining damage carries on. 25/50/75% of the remaining damage of the blow on a direct hit (but cannot kill the new target with direct damage alone). If a DoT deals the telling blow, it will transfer over. If it was a repeat from a repeating attack, a random enemy will carry the repeat. At level 3, the damage can continue past the first target, cascading but not killing others). | ||
of the remaining damage of the blow on a direct hit (but cannot kill | When you deal a blow powerful enough to be a mortal blow, the overflowdamage occurs 20% faster per point of overkill.Your massive blows chip and destroy at an enemy's buffs, clearing themaway. It works even better against higher-ranked enemies. | ||
the new target with direct damage alone). If a DoT deals the telling | ==Available In Classes== | ||
blow, it will transfer over. If it was a repeat from a repeating | |||
attack, a random enemy will carry the repeat. | |||
level 3, the damage can continue past the first target, cascading but | |||
not killing | |||
==Available In== | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
| [[ | | [[Classless]] || 0.4 | ||
|- | |- | ||
| [[ | | [[Fullblade Edgelord]] || 1 | ||
|- | |- | ||
| [[Heavy Fighter]] || 2 | | [[Heavy Fighter]] || 2 | ||
|- | |- | ||
| [[Monster Monarch]] || | | [[Monster Monarch]] || 1 | ||
|- | |- | ||
| [[ | | [[Sniper]] || 1 | ||
|- | |- | ||
| [[ | | [[Statuesque]] || 1 | ||
|- | |- | ||
| [[ | | [[Tormentor]] || 1 | ||
|} | |||
==Available In Roles== | |||
{| class="wikitable" | |||
|- | |||
| [[Agent of Chaos]] || 1 | |||
|- | |- | ||
| [[ | | [[Big Hit]] || 2 | ||
|} | |} | ||
* 2 for [[All Natural]] characters. | * 2 for [[All Natural]] characters. | ||
[[Category:Combat Skills]] | [[Category:Combat Skills]] | ||
Latest revision as of 11:32, 21 November 2019
When you defeat an enemy, your remaining damage carries on. 25/50/75% of the remaining damage of the blow on a direct hit (but cannot kill the new target with direct damage alone). If a DoT deals the telling blow, it will transfer over. If it was a repeat from a repeating attack, a random enemy will carry the repeat. At level 3, the damage can continue past the first target, cascading but not killing others). When you deal a blow powerful enough to be a mortal blow, the overflowdamage occurs 20% faster per point of overkill.Your massive blows chip and destroy at an enemy's buffs, clearing themaway. It works even better against higher-ranked enemies.
Available In Classes
| Classless | 0.4 |
| Fullblade Edgelord | 1 |
| Heavy Fighter | 2 |
| Monster Monarch | 1 |
| Sniper | 1 |
| Statuesque | 1 |
| Tormentor | 1 |
Available In Roles
| Agent of Chaos | 1 |
| Big Hit | 2 |
* 2 for All Natural characters.