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  • ...cting base powers]][[Category:Passive base power]][[Category:Friendly base powers]]
    952 bytes (137 words) - 00:14, 24 January 2023
  • ...gory:Dedication power]][[Category:AoE base power]][[Category:Friendly base powers]]
    1 KB (183 words) - 15:49, 20 March 2012
  • ...y, "+power has been rewritten andupdated to properly check for mutant powers that have upgrades for statuses differing form the template." ...n parties, sporting the highest effective HP pool and tied for the highest base HP pool overall. The old skill distribution resulted in dedicated support p
    130 KB (21,468 words) - 00:00, 1 February 2019
  • ...powers]][[Category:Salvage inflicting base powers]][[Category:Hostile base powers]]
    775 bytes (91 words) - 00:22, 27 April 2024
  • ...powers]][[Category:Salvage inflicting base powers]][[Category:Hostile base powers]]
    922 bytes (104 words) - 00:24, 27 April 2024
  • ...ry:Passive base power]][[Category:AoE base power]][[Category:Friendly base powers]]
    697 bytes (91 words) - 00:13, 20 March 2014
  • ...y:Toggle base power]][[Category:Dedication power]][[Category:Friendly base powers]]
    832 bytes (118 words) - 08:46, 27 January 2014
  • ...cting base powers]][[Category:Passive base power]][[Category:Friendly base powers]][[Category:Nanomagic]]
    1 KB (235 words) - 00:05, 27 April 2024
  • ...ive Time Battle ([[ATB]]) system, which is similar to certain RPGs. Mutant powers are also a very prevalent factor in combat along with crafted gear. This se ...scription. The more charge something has, the longer it will take to land. Powers also have cooldowns which are also based off these ticks. In more advanced
    139 KB (24,343 words) - 05:28, 9 July 2023
  • ...ry:Passive base power]][[Category:AoE base power]][[Category:Friendly base powers]]
    912 bytes (126 words) - 00:12, 27 April 2024
  • ...powers]][[Category:Salvage inflicting base powers]][[Category:Hostile base powers]]
    1 KB (160 words) - 00:18, 27 April 2024
  • | Salvage Amount [Common Energy/50 ] | | Salvage Amount [Uncommon Energy/1 ] |
    333 KB (19,239 words) - 13:33, 8 November 2021
  • ...er 2 rounds. This immunity does affect the blow that triggered it. Passive powers (passive and toggles) do not trigger this (though any immunity already give ...the more desperately you tend to their wounds. The energy cost of healing powers increases by 1% per 3% hp the target is missing, but you also heal 2% more
    18 KB (3,135 words) - 20:29, 5 February 2018
  • ...ory:Toggle base power]][[Category:AoE base power]][[Category:Friendly base powers]]
    1,008 bytes (131 words) - 00:20, 22 October 2021
  • ...icting base powers]][[Category:Toggle base power]][[Category:Friendly base powers]]
    715 bytes (94 words) - 00:02, 23 January 2022
  • ...ry:Passive base power]][[Category:AoE base power]][[Category:Friendly base powers]]
    724 bytes (97 words) - 00:02, 22 October 2021
  • | Salvage Amount | | Salvage Amount |
    549 KB (21,675 words) - 13:20, 8 November 2021