Search results

From Flexible Survival
Jump to: navigation, search
  • ...y, "+power has been rewritten andupdated to properly check for mutant powers that have upgrades for statuses differing form the template." ...n parties, sporting the highest effective HP pool and tied for the highest base HP pool overall. The old skill distribution resulted in dedicated support p
    130 KB (21,468 words) - 00:00, 1 February 2019
  • ...nks, though all three tend to have some energy problems, usually by way of running a ton of passives and toggles to boost their durability which leaves them a ...me of those are outside the damage-dealing role itself, so be mindful that running too many active (and non-instant) buffs or debuffs on a Big Hits damage dea
    47 KB (7,937 words) - 22:26, 14 January 2017
  • ...ory:Toggle base power]][[Category:AoE base power]][[Category:Friendly base powers]][[Category:Nanomagic]]
    2 KB (394 words) - 00:03, 12 May 2024
  • ...:Passive base power]][[Category:Dedication power]][[Category:Friendly base powers]]
    1 KB (178 words) - 00:23, 10 February 2017
  • | \_Has a 30% chance of decreasing the chance of hostile powers to hit | | \_Has a 100% chance of inflicting CredBonus at a magnitude of 1.0 for |
    333 KB (19,239 words) - 13:33, 8 November 2021
  • ...er 2 rounds. This immunity does affect the blow that triggered it. Passive powers (passive and toggles) do not trigger this (though any immunity already give ...the more desperately you tend to their wounds. The energy cost of healing powers increases by 1% per 3% hp the target is missing, but you also heal 2% more
    18 KB (3,135 words) - 20:29, 5 February 2018
  • | \_Has a 100% chance of inflicting Wound at a magnitude of -1.0 for 1.0 | | \_Has a 100% chance of inflicting Attack at a magnitude of 1.0 for |
    549 KB (21,675 words) - 13:20, 8 November 2021