Difference between revisions of "Template:Mutantpower"

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m (Added usage and noinclude.)
(Added links to game mechanics involved.)
Line 40: Line 40:
 
|Slot: {{{slot|Not Slotted}}}
 
|Slot: {{{slot|Not Slotted}}}
 
|-
 
|-
!Cooldown
+
![[Cooldown]]
 
|{{{cooldown}}}
 
|{{{cooldown}}}
 
!Charge time
 
!Charge time
 
|{{{charge}}}
 
|{{{charge}}}
 
|-
 
|-
!Energy
+
![[Energy]]
 
|{{{energy}}}
 
|{{{energy}}}
!Accuracy
+
![[Accuracy]]
 
|{{{accuracy}}}
 
|{{{accuracy}}}
 
|-
 
|-
!Damage
+
![[Damage]]
 
|colspan="3"|{{{damageamount}}} {{{damagetype}}} at level 0
 
|colspan="3"|{{{damageamount}}} {{{damagetype}}} at level 0
 
|-
 
|-
!colspan="4"|Statuses
+
!colspan="4"|[[Statuses]]
 
|-
 
|-
 
|colspan="4"|{{{Status|No Statuses}}}
 
|colspan="4"|{{{Status|No Statuses}}}
 
|-
 
|-
!colspan="4"|Training Upgrades
+
!colspan="4"|[[Training]] Upgrades
 
|-
 
|-
 
|colspan="4"|{{{Upgrades|No Upgrades}}}
 
|colspan="4"|{{{Upgrades|No Upgrades}}}
Line 63: Line 63:
 
!colspan="4"|Secondary Effects
 
!colspan="4"|Secondary Effects
 
|-
 
|-
!Secondary Damage
+
![[Secondary Damage]]
 
|colspan="3"|{{{seconddamageamount|No}}} {{{seconddamagetype|damage}}} at level 0
 
|colspan="3"|{{{seconddamageamount|No}}} {{{seconddamagetype|damage}}} at level 0
 
|-
 
|-

Revision as of 13:09, 7 January 2015

A template for including what a Mutant Power is capable of performing.

Usage

Put the following information in the page, filling in the blanks, to make a Mutantpower entry.


{{Mutantpower
|name=
|desc=
|basepower=
|powertype=
|target=
|slot=
|energy=
|charge=
|cooldown=
|accuracy=
|damageamount=
|damagetype=
|Status=
|Upgrades=P
|seconddamageamount=
|seconddamagetype=
|secondtarget=
|secondStatus=}}