Difference between revisions of "Rainbow Revive"

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(Created page with "{{Basepower|name=Rainbow Revive|desc=Every climax faces you falling near defeat and recovering. It's all in the script baby.|powertype=Resurrection, Posthumous, Determination,...")
 
 
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{{Basepower|name=Rainbow Revive|desc=Every climax faces you falling near defeat and recovering. It's all in the script baby.|powertype=Resurrection, Posthumous, Determination, Healing|target=Dead Self|energy=0|charge=0|cooldown=50000|accuracy=75%|damageamount=50|damagetype=Healing|Status=100% chance of Wound at magnitude 2 for 10 rounds.<br>100% chance of EnergyMod at magnitude 10 for 2 rounds.<br>100% chance of DamageImmunity at magnitude 40 for 5 rounds.<br>|Upgrades=|secondpowertype=Healing NextHostileAction NextFriendlyAction|seconddamageamount=10|seconddamagetype=Healing|secondtarget=Self NoAoE|secondStatus=100% chance of Regen at magnitude 10 for 20 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Healing base powers]][[Category:Damageimmunity inflicting base powers]][[Category:Energymod inflicting base powers]][[Category:Regen inflicting base powers]][[Category:Wound inflicting base powers]][[Category:Friendly base powers]]
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{{Basepower|name=Rainbow Revive|desc=Every climax faces you falling near defeat and recovering. It's all in the script baby.|powertype=Resurrection, Posthumous, Determination, Healing|target=Dead Self NoAoE|energy=0|charge=0|cooldown=50000|accuracy=75%|damageamount=50|damagetype=Healing|Status=100% chance of Wound at magnitude 2 for 10 rounds.<br>100% chance of EnergyMod at magnitude 10 for 2 rounds.<br>100% chance of DamageImmunity at magnitude 40 for 5 rounds.<br>|Upgrades=|secondpowertype=Healing NextHostileAction NextFriendlyAction|seconddamageamount=10|seconddamagetype=Healing|secondtarget=Self NoAoE|secondStatus=100% chance of Regen at magnitude 10 for 20 rounds.<br>}}[[Category:Base powers with secondary effects]][[Category:Healing base powers]][[Category:Damageimmunity inflicting base powers]][[Category:Energymod inflicting base powers]][[Category:Regen inflicting base powers]][[Category:Wound inflicting base powers]][[Category:Friendly base powers]]

Latest revision as of 00:21, 6 August 2018

Rainbow Revive stats
Type Resurrection, Posthumous, Determination, Healing Target Dead Self NoAoE
Description Every climax faces you falling near defeat and recovering. It's all in the script baby.
Cooldown 50000 Charge time 0
Energy 0 Accuracy 75%
Damage 50 Healing at level 0
Statuses
100% chance of Wound at magnitude 2 for 10 rounds.
100% chance of EnergyMod at magnitude 10 for 2 rounds.
100% chance of DamageImmunity at magnitude 40 for 5 rounds.
Training Upgrades
Secondary Effects
Secondary Damage 10 Healing at level 0
Secondary Type Healing NextHostileAction NextFriendlyAction Secondary Target Self NoAoE
Secondary Statuses
100% chance of Regen at magnitude 10 for 20 rounds.

Rainbow Revive/Extra Notes Edit notes

Mutant powers Based on this power:

  • Soul ‎(⧼hitcounters-nviews⧽)