Difference between revisions of "Quick Trap"

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(Created page with "{{Basepower|name=Quick Trap|desc=You set this trap ahead of time, triggering it to catch your target.|powertype=Speedy Hit|target=Single Enemy|energy=10|charge=-1000|cooldown=...")
 
 
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{{Basepower|name=Quick Trap|desc=You set this trap ahead of time, triggering it to catch your target.|powertype=Speedy Hit|target=Single Enemy|energy=10|charge=-1000|cooldown=3000|accuracy=75%|damageamount=10|damagetype=Pierce|Status=20% chance of CriticalKnockdown at magnitude 5 for 10 rounds.<br>|Upgrades=}}[[Category:Pierce base powers]][[Category:Criticalknockdown inflicting base powers]][[Category:Hostile base powers]]
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{{Basepower|name=Quick Trap|desc=You set this trap ahead of time, triggering it to catch your target.|powertype=Speedy Hit Damage|target=Single Enemy|energy=10|charge=-1000|cooldown=3000|accuracy=75%|damageamount=10|damagetype=Pierce|Status=20% chance of CriticalKnockdown at magnitude 5 for 10 rounds.<br>|Upgrades=}}[[Category:Pierce base powers]][[Category:Criticalknockdown inflicting base powers]][[Category:Hostile base powers]]

Latest revision as of 00:17, 22 October 2021

Quick Trap stats
Type Speedy Hit Damage Target Single Enemy
Description You set this trap ahead of time, triggering it to catch your target.
Cooldown 3000 Charge time
Energy 10 Accuracy 75%
Damage 10 Pierce at level 0
Statuses
20% chance of CriticalKnockdown at magnitude 5 for 10 rounds.
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Quick Trap/Extra Notes Edit notes

Mutant powers Based on this power: