Difference between revisions of "Mutant Companion"

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{{Recipe|name=Mutant Companion|desc=Not so much... constructed, as befriended, trained, and a little bribed. Your mutant companion will fight alongside you loyally when summoned. A well rounded companion, adapted for these wild times, the mutant has some amount of curative and offensive power.|cred=20000|xp=100|slevel=|ingredients=None|istats=Charge of 2000<br>Cooldown of 50000<br>Damage of 0<br>Energy of 20<br>Loadout of 20<br>100% chance of SummonMutantCompanion at magnitude Minion for 50 rounds.<br>Target of Self<br>Type of Summon<br>Upgrade Cost of 40<br>Upkeep of 10|skills=Edible of at least 30<br>Mechanical of at least 10<br>Electronic of at least 15|salvage=Common Edible X 2<br>Common Mechanical X 2<br>Common Electronic X 2<br>Uncommon Edible X 1}}[[Category:Edible recipe]][[Category:Mechanical recipe]][[Category:Electronic recipe]]
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{{Recipe|name=Mutant Companion|desc=Not so much... constructed, as befriended, trained, and a little bribed. Your mutant companion will fight alongside you loyally when summoned. A well rounded companion, adapted for these wild times, the mutant has some amount of curative and offensive power.|cred=20000|xp=100|slevel=|ingredients=None|istats=Charge of 2000<br>Cooldown of 50000<br>Damage of 0<br>Energy of 20<br>Loadout of 20<br>100% chance of SummonMutantCompanion at magnitude 50 for 50 rounds.<br>Target of Self<br>Type of Summon<br>Upgrade Cost of 40<br>Upkeep of 10|skills=Edible of at least 30<br>Mechanical of at least 10<br>Electronic of at least 15|salvage=Common Edible X 2<br>Common Mechanical X 2<br>Common Electronic X 2<br>Uncommon Edible X 1}}[[Category:Edible recipe]][[Category:Mechanical recipe]][[Category:Electronic recipe]]

Revision as of 00:09, 28 July 2019

Mutant Companion stats
Description Not so much... constructed, as befriended, trained, and a little bribed. Your mutant companion will fight alongside you loyally when summoned. A well rounded companion, adapted for these wild times, the mutant has some amount of curative and offensive power.
Cred Cost 20000 Ingredients None
Salvage Common Edible X 2
Common Mechanical X 2
Common Electronic X 2
Uncommon Edible X 1
Crafting Skills Edible of at least 30
Mechanical of at least 10
Electronic of at least 15
Item Stats Charge of 2000
Cooldown of 50000
Damage of 0
Energy of 20
Loadout of 20
100% chance of SummonMutantCompanion at magnitude 50 for 50 rounds.
Target of Self
Type of Summon
Upgrade Cost of 40
Upkeep of 10

Available at the crossroads of New Dawn.

Roles and powers as of 7-6-2012:

Combat Skills:

  • Support 1
  • Damage 1
  • Durability 1
  • Speed 1
  • Bleeding 1

Powers:

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