Difference between revisions of "Medicine"

From Flexible Survival
Jump to: navigation, search
(Removed Skills page link.)
 
Line 18: Line 18:
 
</pre>
 
</pre>
  
Increases the regeneration magnitude on [[Medkit]]s.
+
Increases the regeneration magnitude on [[Medkit]]s.
 
 
[[Category:Skills]]
 

Latest revision as of 10:21, 18 April 2017

.________________________________________________________________________.
| Item [Medicine                      ]  Type [              Proficiency]|
|________________________________________________________________________|
|______________________[        Description       ]______________________|
| What a terrible case of Valvonian Flu you have there... When plot      |
| related maladies befall you or your fellow adventurers, you're there   |
| to figure out the cure. You might not always have the cure on hand,    |
| but you at least know where to find it. When using healing abilities   |
| outside of combat, they are more effective.                            |
|______________________[        Other Stats       ]______________________|
|________________________________________________________________________|
|______________________[  Professions Offered By  ]______________________|
| Biotech Engineer, Chaplain, Doctor, Field Doctor, Geneticist,          |
| Nanosurgeon, Shaman, Trained Nurse, Xeno Biologist and Xeno            |
| Psychologist                                                           |
|________________________________________________________________________|

Increases the regeneration magnitude on Medkits.