Difference between revisions of "Light of the Guardian"

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{{Basepower|name=Light of the Guardian|desc=You channel the power gifted to you by your guardian spirit to quickly close traumatic wounds at the cost of draining your body. The bright light of hope fills the target with spirit, centering them, and making their heart open wide.|powertype=|target=|energy=18|charge=200|cooldown=7500|accuracy=75%|damageamount=35|damagetype=Healing|Status=100% chance of Healing at magnitude 15 for 4 rounds.<br>100% chance of KnockDownResist at magnitude 4 for 4 rounds.<br>|Upgrades=Charge by -400<br>Cooldown by -1750<br>Damage by 10<br>HealingMag by 10}}[[Category:Healing base powers]][[Category:Healing base powers]][[Category:Knockdownresist base powers]][[Category:Dedication power]][[Category:AoE base power]][[Category:Friendly base powers]]
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{{Basepower|name=Light of the Guardian|desc=You channel the power gifted to you by your guardian spirit to quickly close traumatic wounds at the cost of draining your body. The bright light of hope fills the target with spirit, centering them, and making their heart open wide.|powertype=Healing, Buff, Dedication|target=Single Ally NoAoE|energy=18|charge=0|cooldown=7500|accuracy=75%|damageamount=38|damagetype=Healing|Status=100% chance of Healing at magnitude 15 for 4 rounds.<br>100% chance of KnockDownResist at magnitude 4 for 4 rounds.<br>|Upgrades=Charge by -400<br>Cooldown by -1750<br>Damage by 10<br>HealingMag by 10}}[[Category:Healing base powers]][[Category:Healing inflicting base powers]][[Category:Knockdownresist inflicting base powers]][[Category:Dedication power]][[Category:Friendly base powers]]

Latest revision as of 22:05, 24 June 2012

Light of the Guardian stats
Type Healing, Buff, Dedication Target Single Ally NoAoE
Description You channel the power gifted to you by your guardian spirit to quickly close traumatic wounds at the cost of draining your body. The bright light of hope fills the target with spirit, centering them, and making their heart open wide.
Cooldown 7500 Charge time 0
Energy 18 Accuracy 75%
Damage 38 Healing at level 0
Statuses
100% chance of Healing at magnitude 15 for 4 rounds.
100% chance of KnockDownResist at magnitude 4 for 4 rounds.
Training Upgrades
Charge by -400
Cooldown by -1750
Damage by 10
HealingMag by 10
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Light of the Guardian/Extra Notes Edit notes

Mutant powers Based on this power: