Difference between revisions of "Fire ball-Phy"
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− | {{Basepower|name=Fire ball-Phy|desc=Take a bunch of hot, pack it in tight then send it at your enemy, when it gets there Ka-BOOM, everyone now knows that you are hot stuff.|powertype=|target=|energy=10|charge=900|cooldown=2000|accuracy=75%|damageamount=9|damagetype= | + | {{Basepower|name=Fire ball-Phy|desc=Take a bunch of hot, pack it in tight then send it at your enemy, when it gets there Ka-BOOM, everyone now knows that you are hot stuff.|powertype=Attack, DoT, Direct Damage, AoE|target=Medium AoE|energy=10|charge=900|cooldown=2000|accuracy=75%|damageamount=9|damagetype=Blunt|Status=100% chance of BluntDamage at magnitude 3 for 3 rounds.<br>|Upgrades=Accuracy by 6.25<br>BluntDamageDuration by 1.5<br>BluntDamageMag by 1.5<br>Charge by -300<br>Cooldown by -600}}[[Category:Blunt base powers]][[Category:Bluntdamage inflicting base powers]][[Category:AoE base power]][[Category:Hostile base powers]] |
Latest revision as of 00:24, 21 February 2017
Type | Attack, DoT, Direct Damage, AoE | Target | Medium AoE |
---|---|---|---|
Description | Take a bunch of hot, pack it in tight then send it at your enemy, when it gets there Ka-BOOM, everyone now knows that you are hot stuff. | ||
Cooldown | 2000 | Charge time | 900 |
Energy | 10 | Accuracy | 75% |
Damage | 9 Blunt at level 0 | ||
Statuses | |||
100% chance of BluntDamage at magnitude 3 for 3 rounds. | |||
Training Upgrades | |||
Accuracy by 6.25 BluntDamageDuration by 1.5 BluntDamageMag by 1.5 Charge by -300 Cooldown by -600 | |||
Secondary Effects | |||
Secondary Damage | No damage at level 0 | ||
Secondary Type | None | Secondary Target | None |
Secondary Statuses | |||
No Secondary Statuses |
Fire ball-Phy/Extra Notes Edit notes
Mutant powers Based on this power: No mutant powers based on this power detected.