Difference between revisions of "Feral Marking"

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{{Basepower|name=Feral Marking|desc=|powertype=DefenseTrigger|target=Single Enemy, NoAoE|energy=40|charge=800|cooldown=50000|accuracy=75%|damageamount=1|damagetype=Energy|Status=100% chance of Mark|75DefenseTrigger at magnitude 5 for 10 rounds.<br>|Upgrades=Cooldown by -7500<br>Energy by -7.5}}[[Category:Energy base powers]][[Category:Mark|75defensetrigger inflicting base powers]][[Category:Hostile base powers]]
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{{Basepower|name=Feral Marking|desc=|powertype=DefenseTrigger|target=Single Enemy, NoAoE|energy=40|charge=800|cooldown=50000|accuracy=75%|damageamount=1|damagetype=Radiation|Status=100% chance of Mark|75DefenseTrigger at magnitude 5 for 10 rounds.<br>|Upgrades=Cooldown by -7500<br>Energy by -7.5}}[[Category:Radiation base powers]][[Category:Mark|75defensetrigger inflicting base powers]][[Category:Hostile base powers]]

Latest revision as of 00:19, 4 January 2017

Feral Marking stats
Type DefenseTrigger Target Single Enemy, NoAoE
Description
Cooldown 50000 Charge time 800
Energy 40 Accuracy 75%
Damage 1 Radiation at level 0
Statuses
100% chance of Mark
Training Upgrades
Cooldown by -7500
Energy by -7.5
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Feral Marking/Extra Notes Edit notes

Mutant powers Based on this power: No mutant powers based on this power detected.