Difference between revisions of "Feral Drive"

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{{Basepower|name=Feral Drive|desc=...oh crap.|powertype=|target=|energy=2|charge=1500|cooldown=2000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Accuracy at magnitude 25 for 2 rounds.<br>100% chance of DamageBuff at magnitude 20 for 2 rounds.<br>100% chance of Haste at magnitude 20 for 2 rounds.<br>100% chance of Recharge at magnitude 20 for 2 rounds.<br>100% chance of MaxHP at magnitude -40 for 2 rounds.<br>100% chance of EnergyBreak at magnitude 10 for 2 rounds.<br>|Upgrades=AccuracyMag by 10<br>EnergybreakMod by 2.5<br>HasteMag by 10<br>RechargeMag by 10}}[[Category:Accuracy base powers]][[Category:Damagebuff base powers]][[Category:Energybreak base powers]][[Category:Haste base powers]][[Category:Maxhp base powers]][[Category:Recharge base powers]][[Category:Toggle base power]][[Category:Dedication power]][[Category:AoE base power]][[Category:Friendly base powers]]
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{{Basepower|name=Feral Drive|desc=...oh crap.|powertype=|target=|energy=2|charge=1500|cooldown=2000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Accuracy at magnitude 25 for 2 rounds.<br>100% chance of DamageBuff at magnitude 20 for 2 rounds.<br>100% chance of Haste at magnitude 20 for 2 rounds.<br>100% chance of Recharge at magnitude 20 for 2 rounds.<br>100% chance of MaxHP at magnitude -40 for 2 rounds.<br>100% chance of EnergyBreak at magnitude 10 for 2 rounds.<br>|Upgrades=AccuracyMag by 10<br>EnergybreakMod by 2.5<br>HasteMag by 10<br>RechargeMag by 10}}[[Category:Accuracy base powers]][[Category:Damagebuff base powers]][[Category:Energybreak base powers]][[Category:Haste base powers]][[Category:Maxhp base powers]][[Category:Recharge base powers]][[Category:Toggle base power]][[Category:Dedication power]][[Category:Friendly base powers]]

Revision as of 22:55, 24 December 2011

Feral Drive stats
Type Target
Description ...oh crap.
Cooldown 2000 Charge time 1500
Energy 2 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of Accuracy at magnitude 25 for 2 rounds.
100% chance of DamageBuff at magnitude 20 for 2 rounds.
100% chance of Haste at magnitude 20 for 2 rounds.
100% chance of Recharge at magnitude 20 for 2 rounds.
100% chance of MaxHP at magnitude -40 for 2 rounds.
100% chance of EnergyBreak at magnitude 10 for 2 rounds.
Training Upgrades
AccuracyMag by 10
EnergybreakMod by 2.5
HasteMag by 10
RechargeMag by 10
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Feral Drive/Extra Notes Edit notes

Mutant powers Based on this power: