Difference between revisions of "Fast Healing"

From Flexible Survival
Jump to: navigation, search
Line 1: Line 1:
{{Basepower|name=Fast Healing|desc=Your metabolism is swift and powerful. Sure you need to eat more than others, but who cares? Totally worth it.|powertype=Auto, Passive|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Regen at magnitude 2 for 5 rounds.<br>100% chance of Healgain at magnitude 2 for 5 rounds.<br>100% chance of EnergyMod at magnitude 0.5 for 5 rounds.<br>100% chance of EdibleSalvage at magnitude -10 for 5 rounds.<br>|Upgrades=}}[[Category:Ediblesalvage inflicting base powers]][[Category:Energymod inflicting base powers]][[Category:Healgain inflicting base powers]][[Category:Regen inflicting base powers]][[Category:Passive base power]][[Category:Friendly base powers]]
+
{{Basepower|name=Fast Healing|desc=Your metabolism is swift and powerful. Sure you need to eat more than others, but who cares? Totally worth it.|powertype=Auto, Passive|target=Self NoAoE|energy=0|charge=0|cooldown=0|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Regen at magnitude 5 for 5 rounds.<br>100% chance of Healgain at magnitude 3 for 5 rounds.<br>100% chance of EnergyMod at magnitude 0.75 for 5 rounds.<br>100% chance of EdibleSalvage at magnitude -10 for 5 rounds.<br>|Upgrades=}}[[Category:Ediblesalvage inflicting base powers]][[Category:Energymod inflicting base powers]][[Category:Healgain inflicting base powers]][[Category:Regen inflicting base powers]][[Category:Passive base power]][[Category:Friendly base powers]]

Revision as of 00:05, 25 January 2018

Fast Healing stats
Type Auto, Passive Target Self NoAoE
Description Your metabolism is swift and powerful. Sure you need to eat more than others, but who cares? Totally worth it.
Cooldown 0 Charge time 0
Energy 0 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of Regen at magnitude 5 for 5 rounds.
100% chance of Healgain at magnitude 3 for 5 rounds.
100% chance of EnergyMod at magnitude 0.75 for 5 rounds.
100% chance of EdibleSalvage at magnitude -10 for 5 rounds.
Training Upgrades
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Fast Healing/Extra Notes Edit notes

Mutant powers Based on this power:

  • Soul ‎(⧼hitcounters-nviews⧽)