Difference between revisions of "Donkeyman"

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== Notes ==
 
== Notes ==
 
Extra-Infectious: Loss results in double-infection
 
Extra-Infectious: Loss results in double-infection
 +
 +
Cross-Contamination: These creatures and the [[Donkeywoman]] infection are linked, providing whichever of the two strains seems most appropriate at the time (if possible).  The Dominant or Submissive feats will be taken into consideration for this.
  
 
[[Category:Monsters (Single Player)]]
 
[[Category:Monsters (Single Player)]]
 
[[Category:Monsters (SP-Stable)]]
 
[[Category:Monsters (SP-Stable)]]

Revision as of 12:44, 16 May 2015


Donkeyman

Location: Stable
Level: 4
HP: 60
Damage: 7
Target Gender: Male
Endings?: Yes

Flag Categories

Flags: Guy, Furry

Heat

Heat?: No

Danger Level: 4, Typical Environment: The Stables

Appearance

Wandering through the building you are tripped by a Donkeyman. Built like an amateur bodybuilder You can't help notice that he's more human than donkey. The only parts of him that are donkey is his head, ears, tail, rough gray fur, and genitals that look like they would be more at home on a Clydesdale than a donkey. His face and head is covered with a leather hood with holes for his eyes, ears, nose, and mouth. A leather harness wraps around his thick chest and the chaps he's wearing look painted on. Heavy engineers boots cover his feet. Looking down at you with a look that chills you to the bone, he says, "I can't wait to see you all geared up and looking like a proper jack!"

Notes

Extra-Infectious: Loss results in double-infection

Cross-Contamination: These creatures and the Donkeywoman infection are linked, providing whichever of the two strains seems most appropriate at the time (if possible). The Dominant or Submissive feats will be taken into consideration for this.