Difference between revisions of "Dodge"

From Flexible Survival
Jump to: navigation, search
(Auto update)
(Auto update)
 
Line 1: Line 1:
{{Basepower|name=Dodge|desc=A quick action, you move out of harm's way. Such a burst of speed is not easy to do once again, however.|powertype=Self, Instant|target=Self, NoAoE|energy=10|charge=-500|cooldown=10000|accuracy=75%|damageamount=0|damagetype=Physical|Status=100% chance of Defense at magnitude 50 for 1 rounds.<br>|Upgrades=Charge by -125<br>Cooldown by -2500<br>DefenseDuration by 0.25<br>DefenseMag by 6.25<br>Energy by -2.5}}[[Category:Defense inflicting base powers]][[Category:Friendly base powers]]
+
{{Basepower|name=Dodge|desc=A quick action, you move out of harm's way. Such a burst of speed is not easy to do once again, however.|powertype=Self, Instant|target=Self, NoAoE|energy=10|charge=-500|cooldown=10000|accuracy=75%|damageamount=0|damagetype=Healing|Status=100% chance of Defense at magnitude 50 for 1 rounds.<br>|Upgrades=Charge by -125<br>Cooldown by -2500<br>DefenseDuration by 0.25<br>DefenseMag by 6.25<br>Energy by -2.5}}[[Category:Defense inflicting base powers]][[Category:Friendly base powers]]

Latest revision as of 00:19, 4 January 2017

Dodge stats
Type Self, Instant Target Self, NoAoE
Description A quick action, you move out of harm's way. Such a burst of speed is not easy to do once again, however.
Cooldown 10000 Charge time
Energy 10 Accuracy 75%
Damage 0 Healing at level 0
Statuses
100% chance of Defense at magnitude 50 for 1 rounds.
Training Upgrades
Charge by -125
Cooldown by -2500
DefenseDuration by 0.25
DefenseMag by 6.25
Energy by -2.5
Secondary Effects
Secondary Damage No damage at level 0
Secondary Type None Secondary Target None
Secondary Statuses
No Secondary Statuses

Dodge/Extra Notes Edit notes

Mutant powers Based on this power:

  • Defiance ‎(⧼hitcounters-nviews⧽)
  • Pounce ‎(⧼hitcounters-nviews⧽)
  • Tumble ‎(⧼hitcounters-nviews⧽)
  • Stonewall ‎(⧼hitcounters-nviews⧽)